Doc:2.6/Manual/Game Engine/Physics/Object/No Collision
< Doc:2.6 | Manual | Game Engine | Physics
2014年8月9日 (土) 00:28時点におけるwiki>Britaによる版
No Collision Physics Object Type
"No Collision" objects in the Game Engine are completely unaffected by Physics, and do cause physics reactions. They are useful as pure display objects, such as the child of a Custom Collision Hull.
Options
The only option available on No Collision types is: テンプレート:Doc:2.6/Manual/Game Engine/Physics/InvisibleOption
All Types
テンプレート:Doc:2.6/Manual/Game Engine/Physics/AllTypes