Dev:Ref/Release Notes/2.61

提供: wiki
< Dev:Ref‎ | Release Notes
2011年12月21日 (水) 00:39時点におけるwiki>Brechtによる版
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索

Blender 2.61 Release Notes

Motion Tracking

Blender261 motion tracker.png

Motion tracking support has been added, to reconstruct camera and object animation from real footage, and composite 3d rendered object into movie clips.

A new Movie Clip editor for loading clips, tracking points and reconstructing motion was added. Constraints can apply this reconstructed motion into the scene, and compositing nodes are available for (un)distorting rendered animations or real footage.

Cycles Render Engine

Blender261 cycles.png

Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration.

It is still in development, and more production features are planned to be added, this is the first preview release.

Dynamic Paint

Blender261 dynamic paint.png

Dynamic paint is a new modifier and physics system that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement.

This makes many effects possible that were previously difficult to achieve, for example footsteps in the snow, raindrops that make the ground wet, paint that sticks to walls, or objects that gradually freeze.

Ocean Simulation

Ocean03.jpg

Ocean simulation tools take the form of a modifier, to simulate and generate a deforming ocean surface, and associated texture, used to render the simulation data.

Ported from the open source Houdini Ocean Toolkit, it is intended to simulate deep ocean waves and foam.

More Features

Blender261 ui tweaks.png

Camera sensor size and presets, improved image saving, 3D mouse color wheel editing, more translations to other languages, node muting improvements, region drawing tweaks, and many more small changes.

Python API

Blender261 python changes.png

The render engine API has been extended for closer integration, a mechanism to detect changes in scenes and persistent callbacks were added, the noise module was updated, and easier access to library datablocks was added, along with various other changes.


Addons

Atomic Blender Example1.jpg

New Addons in this release are an Adobe After Effects exporter, Atomic Blender (Protein Data Bank) file importer, Acclaim and C3D motion capture importers, and Nuke camera animation exporter and importer.

Bug Fixes

180 bugs that existed in previous releases have been fixed.