Doc:2.6/Manual/Textures/Types/Procedural/Wood

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Procedural textures: Wood

Wood Texture Panels
Often used for
Woods and ring-shaped patterns.
Result(s)
Intensity only

Options

Sin/Saw/Tri
Shape of wave to produce bands
Bands/Rings/Band Noise/Ring Noise
Set the bands to either straight or ring-shaped, with or without turbulence
Soft/Hard
There are two methods available for the Noise function
Size
Dimension of the Noise table
Turbulence
Turbulence of the Band Noise and Ring Noise types


Technical Details

Generation
Bands are generated based on a sine formula. You can also add a degree of turbulence with the Noise formula.
Coordinates
As the band is based on a sine formula, the texture repeats itself every pi units rather than every 1.0 units. To correct this, scale the texture by a value of pi for the dimension you wish.