Extensions:2.6/Py/Scripts/3D interaction/quicktools

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Quick Tools Menu
Creates a quick-access menu of commonly used tools and macros for Object Mode, Edit Mode, and Sculpt Mode
UI location View 3D > Q key
Usage A set of quick-access menus for common tools, macros, and options. The menu is called with Q
Version 0.7 Author(s) Jonathan Williamson
Blender 2.67 License GPL
Category 3D View Distribution External
Note(s) The hotkey can be changed via User Preferences > Input > Object/Edit/Sculpt


Executable information
File name
Current version download http://cgcookie.s3.amazonaws.com/scripts/blender/add-ons/quicktools_0.7.zip


Links http://github.com/cgcookie/script-bakery


Installation

  1. Download the quicktools_##.zip above.
  2. Open Blender and go to File » User Preferences » Add-ons
  3. Click Install from File, navigate to the downloaded .zip, click Install from File
  4. The add-ons should now be filtered to show only Quick Tools. Enable with with the checkbox to the right of the name.
  5. Click Save User Settings if you wish the add-on to be enabled by default.


Usage

With the add-on enabled, you can now access it from the 3D View with Q

Blender3D FreeTip.png
Changing the Hotkey
You can change the menu(s) hotkey from File » User Preferences » Input » 3D View » Object Mode / Mesh / Sculpt


Object Mode

Add-on jaytools object-mode.png

The Object Mode menu provides a series of tools that are commonly used.

Add Subsurf
Adds a subdivision surface modifier to the active object with Levels set to 2 and Optimal Display enabled.
Apply Subsurf
Applys any and all subsurf modifiers on the active object. The menu item is disabled if no subsurf modifiers exist on the active object.
Add Mirror
Adds a mirror modifier to the active object with Clipping enabled.
Add Target
Adds an empty object as a target for the Mirror modifier center. If a mesh is selected, and that mesh has a mirror modifier on it, then it will auto-assign the empty to the modifier's Mirror Object field.
Add Modifier
Let's you access the Add Modifier menu to add any modifier from the 3D View
Apply All Modifiers
Applies all modifiers on the selected objects.
Set Origin
Gives access to the Origin Menu for changing the active object's origin.
Shade Smooth
Set the selected objects to smooth shading
Shade Flat
Set the selected objects to flat shading



Edit Mode

Add-on jaytools edit-mode.png
Inset Faces
Use the inset tool
Subdivide
Use the subdivide tool
Knife Topology Tool
Activate the knife tool
Bridge Two Edgeloops
Bridge the current selection if able
Vertex Connect
Connect two selected vertices
Add Bsurface
Create a mesh from the current grease pencil strokes. Note: requires BSurfaces to be enabled.
Add Mirror
Adds a mirror modifier to the active object with Clipping enabled.


Sculpt Mode

Addon jaytools sculpt-mode.png
Dynamic Topology
Toggle dynamic topology on or off.
Collapse Short Edges
Toggle Collapse Short Edges on or off. Disabled if Dynamic Topology is off.
Add Subsurf
Adds a subdivision surface modifier to the active object with Levels set to 2 and Optimal Display enabled.
Apply Subsurfv
Applys any and all subsurf modifiers on the active object. The menu item is disabled if no subsurf modifiers exist on the active object.
Add Remesh
Adds a subdivision surface modifier to the active object with Levels set to 2 and Optimal Display enabled.
Apply Remesh
Applys any and all remesh modifiers on the active object. The menu item is disabled if no remesh modifiers exist on the active object.
Toggle X/Y/Z Symmetry
Enable or disable symmetry along the specified axis. Jay Tools also registers hotkeys, to make these accessible with ⇧ ShiftX ⇧ ShiftY ⇧ ShiftZ
Toggle X/Y/Z Lock
Enable or disable axis locking along the specified axis.