利用者:Witt/GSoC2017

提供: wiki
< 利用者:Witt
2018年6月29日 (金) 06:22時点におけるYamyam (トーク | 投稿記録)による版 (1版 をインポートしました)
(差分) ← 古い版 | 最新版 (差分) | 新しい版 → (差分)
移動先: 案内検索

GSoC 2017: Sculpting Tool Improvements - Emphasizing substance and material

In traditional sculpting the material is substantial to the work-flow. Adding or carving away material allows to define and create new shapes. In Blender the sculptor is not limited to a certain material but to an abstract web of vertices edges and faces. Most of the tools give a certain feeling of just pushing around vertices. The substance and volume is just a surface grid. The Goal is to give the sculptor better tools and improve the existing ones.

Code Branch

Proposal

Reports

Documentation

Development Status

Final Report