「Doc:2.6/Manual/Game Engine/Logic/Sensors/Always」の版間の差分

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(Always Sensor)
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2014年3月22日 (土) 20:41時点における版

Always Sensor

Always sensor

The Always sensor is used for things that need to be done every logic tick, or at every x logic tick (with non-null f), or at start-up (with Tap).

See Sensor Common Options for common options.

This sensor doesn’t have any special options.