利用者:BeBraw/TutorialListTest
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目次
- 1 Starting Points
- 2 Interface
- 3 Mesh Modeling
- 4 Nurbs and Subsurface Modeling
- 5 Specific Object Modeling
- 6 Texture Mapping
- 7 2D Texture Painting Techniques
- 8 Lighting, Shadows and Rendering
- 9 Armatures and IK
- 10 Animation
- 11 Particles
- 12 Compositing
- 13 Game Engine
- 14 Python and Plugins
- 15 Education
- 16 Using other Programs with Blender
- 17 Video Tutorials
- 18 FAQ
- 19 Repository
- 20 Miscellaneous
- 21 Other Lists
Starting Points
- Blender Documentation
- Blender Forums
- Blender Home Site
- Blender News Blog * News exposed
- Blender Wiki Manual
- Blender Latest Testing Builds: blender.org & here: graphicall.org
Interface
- Blender Interface Theme Repository
- HotKey Reference
- Hotkey Map
- The Interface* 2.4+ compatible
Older < 2.4
- A short overview of functionality
- Basic Blender
- Basic Editing
- Basic Interface
- Blender Multimedia
- Changing Views
- First Impression
- Getting Started
- Navigating in 3D Space
- Product Presentation
- Removing Orphan Vertices
- Rotation, Scaling and Layers Tutorial
- Seeing Textures with Alt-Z
- The Camera
Mesh Modeling
- Automatized BevOb
- Basic objects
- Beveled Cube (pdf tutorial)
- DupliFrames Modeling I
- DupliFrames Modeling II
- DupliVerts
- DupliVerts Tutorial
- Dupliframes
- Extrusion Controlled by IPO
- Extrusion along a Path using BevOb
- Heightmaps
- High-Tech Corridor using simple mesh editing techniques
- Hole Tutorial
- Joining/Seperating Parts of a Mesh
- Knots in Curves Problem
- Limit DupliVerts
- Loopings Problem
- Loops Corkscrews Problem
- Modelling Techniques and Strategies
- Object Extrusion and Procedural Objects
- Path Extrusion
- Spin and Spin Dup
- To Easily Remove Orphan Edges and Vertices
- Types of Handles for Bezier Curves
- ZeTool
Nurbs and Subsurface Modeling
- Cross-Sections
- Curve Resolution
- Curves -n- Bevels
- IPOs, Lattices, Nurbs & Stuff
- Making a Hole in Subsurf
- Metaballs
- Modeling with lattices - a fork
- OrderU, UniformU and EndpointU
- Subsurf Edge Rolling - Round
- Subsurf Edge Rolling - Square
- Subsurf Modeling
- Subsurf modeling 2
- Weight Parameter
Specific Object Modeling
- Beveled Cube
- Building a Castle
- Candle
- Celtic Knot
- Chair
- Cloth Tutorial
- Cup
- Cutting through steel
- Dice
- Drill Bit
- Fountain with Moving Water
- Golf Ball
- Hammer (Flash Tutorial)
- Hardback book
- How to make a Winch or a Winder (PDF Tutorial)
- Ice Cube (pdf tutorial)
- Leaf Shader Tutorial
- Lighthouse
- Logo
- Making a pedestal
- Modelling a Glass
- Orbital Logo
- Oscilloscope
- Roller Coaster
- Roller Coster Cobra
- Sears-Roebuck Dairy Barn
- Simple Box
- Soda Can Tutorial
- Space Pod
- Spiral Stair (pdf tutorial)
- Spiral Stairs
- Sword
- Text
- Track Creation
- Urban Design
- Waste Basket
Animals & Creatures
Nature
- Apple like shape (Flash Tutorial)
- Clouds
- Grass
- Landscape
- Landscape Cartoon (pdf tutorial)
- Landscapes Easy
- Lightning* 2.4 explicit
- Ocean View
- Realistic Planet
- Simple Tree
- Solar Systems for beginners
- Volcano
- Water I (pdf tutorial)
- Water II (pdf tutorial)
- Water Tutorial
Human
- A Better Face Tutorial V 1.1
- Eyes
- Female Character
- Hair Tutorial
- Hand Palm
- Head (Flash Tutorial)
- Head Modeling
- Head Modeling & Texturing Tutorial
- Human Body Tutorial
- Human Ear Tutorial
- Human Feet Tutorial
- Human Hand Tutorial
- Human Head Tutorial
- Make Human: Modeling a New Target
- Real Hair with Blender 3D
Cars
Texture Mapping
- Adding Color To Your Shapes
- Alpha Masks
- Alpha, Bump, and Specular image textures
- Chrome
- Chrome and Shiny Metal Surfaces
- Creation and Mapping
- Decals
- Displacement Mapping
- Game Sprites
- Image Textures
- Mapping Caracter
- Material Indice Tutorial
- Material Indices
- Materials in Blender
- Normal maps
- Positioning Image Textures using Empties
- Raytraced Reflections
- Raytraced Transparency and Refraction
- Skies I
- Skies II
- Specular Color
- Stencilling Textures
- Textures Channels
- Textures Mapping
- Textures for Allosaurus
- Textures in OrCo mode
- Textures with Alpha
- Textures with Bumpmapping
- Texturing Part I
- Texturing Part II
- Texturing Skin using Vertex Painting and Repeating Image Textures
- Texturing Tutorial
- Texturing a Ship
- Texturing a castle
- The Color
- The Unofficial Texturing Tutorial
- Using More Than One Color
- Using Texture Stencils
- Using Textures and Bumpmapping Them
UV Mapping
- Blender UV Mapper Tutorial * exposed
- Caracter UV Textures
- Complex material for a sword
- Creating Fur using UV Texture Mapping
- Intermediate and Advanced UV Mapping * exposed
- Sub-Surf and UV-Texturing problem
- Tuhopuu UV editor mapping
- UV Mapping
- UV Mapping & Texturing
- UV Texture Skinning
- UV Texturing in Blender
Animated Textures
- Animated Procedural Textures (pdf tutorial)
- Blender TexMesh Tutorial * exposed
- animating masks for simulating ice freeze
2D Texture Painting Techniques
This part isn't about using Blender, but about necessary 2D knowledge for advanced Blender users.
- Advance Painting and Weathering Techniques for Train Textures
- Airplane Texture Tutorial
- Digital Painting
- Dirty Metal Texture
- Fixing Lighting Irregulaties in Self-Tiling Maps
- Gritty Pipelines
- NWN Texturing Tutorials
- Steven Stahlberg's Tutorials * exposed
- Texture Map for the Iris of the Eye
- Texturing with Gimp
Game Texturing
Lighting, Shadows and Rendering
- Ambient Occlusion
- Area Lights
- Basic 3 Point Lighting
- Basic Lighting
- Blender's Mist
- Caustic Sampler Tutorial
- Depth of Field
- Flares
- Light - a detailed tutorial
- Light Types
- Mastering Shadows
- Optimizing Renders
- Radiosity I
- Radiosity II
- Ramp Shaders
- Shadows Control
- Simple Gold Ring with Caustics
- Simulating Radiosity
- Soft Lights (pdf tutorial)
- The 'World' buttons within Blender
- Three-Point Lighting for 3D Renderings by Jeremy Birn
- Toon Shading
- Yafray as an Integrated External Renderer
Armatures and IK
- Action Constraints tutorial made easy
- Animation Workshop * 2.4+ explicit
- Animation recode project
- Animation using Armatures
- Armatures Tutorial
- Constrained Mechanics
- Constrained Mechanics
- Dancing Flor * 2.4+ explicit
- Driven Hand Rig
- IK Solver Constraint
- Ikas Blender 3D - Introduction
- Making and Using Armatures
- New Features Demos * 2.4+ explicit (flash tutorials)
- Rigged Character
- Rigging limbs that can twist
- Softbody for Rigged Characters
- Stride Tutorial * 2.4+ explicit
- Using Ipo driven shape keys to correct deformations in joints * 2.4+ explicit
Animation
- Rigging And Animating A Simple Game Character | Mirror (HTML + Flash Tutorial) * 2.41+ explicit
- A little howto on using IK on curve objects
- Animating Materials
- Animation effects
- Basic Keyframing
- Build Effect
- Camera Tracking With Additional Roll Constraint
- Change Cameras during an Animation
- Character Animation
- Continuous Object Movement Along a Path (Flash Tutorial)
- Cyclic Animation
- Effects
- Flag Creation in Blender (pdf tutorial)
- Learning to Walk * 2.41+ explicit
- Lip Sync I
- Lip Sync II
- Non Linear Action Editor - NLA I
- Non Linear Action Editor - NLA II
- Object Following a Path
- Plane Following a Path
- Relative Vertex Keys (Part 1): The Basics (Flash Tutorial)
- Relative Vertex Keys (Part 2): Some action in the Action window. (Flash Tutorial)
- Relative Vertex Keys (Part 3 ): Record Your Targets (Flash Tutorial)
- Relative Vertex Keys (RVKs)
- Run Cycle (Non Blender specific)
- Seascape (pdf tutorial)
- Setting up Speed IPO's to Animate Shape Keys (Flash Tutorial)
- Shape Keys * 2.41+ explicit
- Simple Animation
- Slider Crank Mechanism using Constraints (Flash tutorial)
- Tracking Cameras to Paths
- Walking Blues
- Walking Tutorial
- Wave Effect
Particles
- Dust Particles
- Explosions
- Flames
- Liquid
- Making a Fountain With Particles
- Making a Rain Effect
- Particle Interaction
- Particles Effect
- Rhysy's explosion tutorial
- Selectively growing grass/hair/fur on meshes (Flash Tutorial)
- Smoke
- Static Particle Effect
- Static Particles
Compositing
- CGI/Live Action Interaction
- Compositing CG and Live Action in Blender
- Matching Real Lighting
- Simple Compositing Using Blender's Sequencer
- Special Effects with Blender's Sequence Editor
Nodes
- Blender Node Primer * exposed * 2.42+ explicit (pdf tutorial)
- Making DOF: tutorial * 2.42+ explicit
Game Engine
- Armatures in the Game Engine
- Creating Boulders that make the map restart when hit
- Flipper
- Game Blender Documentation
- Make a Menu
- Multilevel Maze
- New fully integrated game engine?
- Overlay Scenes
- Walking Tutorial
- Walkthrough Tutorial
Python and Plugins
- 3D-No Plugins; Put your 3D Blender space on web!
- AI Path Importer
- AfterGlow, Polyline, Hitchcock ZoomEffect, ...
- BlendSaber
- Blender Camera Calibration with Live Camera
- City Block Genarator
- Different Useful Scripts
- Dynamica
- Embedding the 3D web plugin in a web page
- Fiber
- First Steps with Python (1/11)
- Horn Extrude
- Import-export different formats, Different Generators, etc...
- Lsystem tree maker
- Make Hair
- New Sculpt Mesh * exposed * 2.4 explicit
- Povanim Export Script
- Python API Introduction
- Python API, Automating Face Creation
- Python API, Automating Vertex Creation
- Python API, Iterations
- Python API, Making Potatoid
- Python API, Making a Square Mesh
- Python Script, Bezier Curves Import
- Python Script, Changing the active camera instantly
- Python Script, Importing Adobe Illustrator Format
- Python Script, Level Of Detail
- Python Script, Mesh Explosion
- Python Script, Paths import
- Python Script, Rotoscope reference images for mesh design
- Python Script, To build an Empty for EnvMap
- Python Script, Wire Shadows and extrusions
- Python Scripting Part I
- Python Scripting Part II
- Python Scripting Part III
- Python Scripting for Procedural Animation
- Randomizer Script
- SVG import
- Subsurface Scattering in Blender
- Uselessdreamers blog * New
- Using the SubSurface Scattering Script
- Using the Superficial Scattering Script
- Vertices to a Curve Converter
- Zutils, Z-Buffer Utilities
Education
Using other Programs with Blender
- Adobe Illustrator Paths import
- BIG (Blender, Inkscape, Gimp)
- BVH Info
- Batch Processing Images
- Blender, Python and Mac OS X
- Creating Quicktime VRs
- Equinox 3D
- Importing VRML
- Inkscape SVG import
- Kerkythea Renderer
- Povray export
- SPE - Python IDE for Blender
- Stereogram
- Ter2Blend
- Using Blender content in PowerPoint 2000
- Verse
- Verse Gimp-Blender Plugin
- Voodoo Camera Tracker
- Wings 3D Subdivision Modeler
- YafRay
Distributed Computing
- BURP - Big and Ugly Rendering Project * exposed
- Bfarm Distributed Rendering via Internet
- Render Planet
- RenderWorld: Distributed Rendering for Blender
- respower.com
Maybe someday ...
Video Tutorials
- A few tutorials by Matt Ebb, including Glow and Car Paint
- Camera mapping tutorial
- Demonstration of modelling techniques using Curves by Matt Ebb (direct link to video)
- Demonstration of organic modelling using subsurfs by Andy Goralczyk (direct link to video)
- Demonstration of the new 2.40 rigging features by Bassam Kurdali, including a tutorial on an advanced leg-foot IK-setup (direct link to video)
- Greybeard's Blender Video Tutorials
- How to make & style hair
- Jonathan Frammingham's Spaghettimoon free video tutorials - basics from 3d concepts through character modeling and materials
- LOD's collection of video tutorials
- Official Blender Video Tutorials
- Videos from the 2005 Blender Conference held in Canada, Montreal
- Videos from the 2005 Blender Conference, including sessions covering modelling techniques and rigging:
FAQ
- Blender FAQ (Generated on September 24, 2001)
- Blender Tips
- www.vrotvrot.com * exposed
Repository
This section is not about tutorials, but you can find here different useful stuff for your Blender.
Blueprints
- Hundreds of high res blue prints
- War Planes
- blueprints.onnovanbraam.com
- boats
- cgworld.ru * exposed
- old cars
- smcars.net
Materials
Models
Photos
Python Scripts
- Python Folder *link broken
Textures & Sky Maps
- Blender Texture Disk
- Free Textures Mid-Res
- Image*After Free Images Hi-Res
- Jeremey Engleman's Public Textures Hi-Res
- Mayang's Free Textures Hi-Res
- Sky Maps
- Sky Maps
- texturewarehouse.com Copyright: CC 2.0
- www.blender3d.ch Copyright: CC 2.0
Miscellaneous
Must see or read:
- Bitter History of 3D Business
- Blender Art Gallery
- Classical Film and Video Knowledge Base
- File Sharing News
- How to succeed in Animation
- Julians Blog
- www.blenderjobs.com
- www.debevec.org
- www.military-meshes.com
- www.subdivisionmodeling.com
Open Movies
IRC
- irc://irc.freenode.net/blender
- irc://irc.freenode.net/blenderchat
- irc://irc.freenode.net/blenderclasses
- irc://irc.freenode.net/blendercoders
- irc://irc.freenode.net/blendereducation
- irc://irc.freenode.net/blenderqa
- irc://irc.freenode.net/blenderwiki
- irc://irc.freenode.net/gameblender
- irc://irc.freenode.net/verse
Tests
Other Lists
Tutorials
- A Monolingual List of Tutorials
- A Multilingual List of Tutorials
- Tutorials for Blender by Iluvblender (Flash tutorials)
- Tutorials for Blender by Sutabi (Flash tutorials)
- blenderartists.org
- www.cdschools.org - Blender Basics * New (PDF tutorials)
- www.pixel2life.com