利用者:Jaguarandi/SummerOfCode2009
目次
Raytrace optimization
This SoC will work on improving the speed and usability of the raytrace data structures inside blender.
Introduction
This proposal aims at optimizing blender raytrace.
Including:
- Making it faster
- Support for render instancing
- Added support for generic objects (LOD can then be implemented)
- Script to measure performance
- Removing worst-cases
- Make it easier to try tweaks and different data structures.
SoC Plan
It's mainly divided in the following parts
- prepare API for instances supports and others + sample implemenntations of data structures
- prepare test data for performance. I will need artist feedback on this to give me scenes (i will ask on blender artist, irc and ML)
- optimization
Progress
Where to get the source or builds?
The source can be fetched from svn