利用者:Kupoman/GSoC 2013

提供: wiki
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BGE Level of Detail, Bug Fixing, And Small Features

Details

Branch: soc-2013-bge

Proposal: User:Kupoman/BGE_LoD_and_Cleanup_Proposal

Reports: User:Kupoman/GSoC_2013/reports

Documentation: Level of Detail, Shadow Improvements

Video:

Closed Bug Reports

  1. #35447 LibLoad Meshes and Scenes causes crash of blender
  2. #32775 LibFree crashing
  3. #35811 Blenderplayer crash on closing if file saved with an actual version
  4. #36114 Wrong materials when modifiers in use
  5. #35951 Standalone crashes when "start game from a file"
  6. #32383 Baked normal maps distort on rigged meshes
  7. #35195 Shadow Only lamps only work with Specular enabled
  8. #35563 Object colour setting for objects and fonts not using colour management like materials
  9. #34317 Navmesh with empty mesh
  10. #33016 Blender crashes when I start the game engine
  11. #36223 Strange page fault of "Game" actuator
  12. #35693 GOD rays is not working in blender 2.67b
  13. #32906 DDS texture is repeating when it should not
  14. #31196 Crash after using reinstancePhysicsMesh function
  15. #20477 Mesh that makes framerate 4x slower when OUT of view
  16. #21488 Pumpkin in Gamekit Tutorial flips upside down
  17. #29575 Object not drawn in game engine
  18. #18804 Shadow type faces cast onto invisible faces (non-GLSL)
  19. #29912 TypeError on reading SCA_JoystickSensor.axisSingle
  20. #27693 Mirror Modifier breaks GLSL material in BGE (backward problem, 249 worked great)
  21. #17853 getReactionForce() returns [0,0,0 when using Bullet]
  22. #31385 Vertex colors layers does not work in game engine
  23. #23772 GameEngine wrong UV-Layout
  24. #31775 Nodal Material Forces UV-Map
  25. #19291 Node materials don't support multiple VColors and UV in BGE
  26. #34642 Physics type Character
  27. #18643 Blendin fails when previous action has different channels keyed
  28. #18486 "Cluster Collission SS" Compatability Issue with GE softbodys
  29. #26391 Collision sensor fails to get triggered when colliding a Softbody in GameEngine
  30. #29792 bge.constraints 6DoF parameters (stiffness,damping,angle limit) has no/strange influence
  31. #27265 2.57b GE: Updating of debug Property display from linked scenes not working
  32. #32767 Object Properties do not hold correct values
  33. #36329 Character physics type doesn't react to actuator?
  34. #33215 KX_MeshProxy.transformUV() argument ValueError
  35. #19016 "Real" armature modifiers not working
  36. #19277 Mesh deform in views but not in game player, armitage moves parented objs though
  37. #32793 strange behaviour of runtime command line options (windows afaik)
  38. #28743 Regression test file webskategirl_bullet.blend act different on svn 2.59
  39. VSMs destabalize with transparent receivers (reported on IRC by SamCameron)