利用者:Mont29
目次
Who
My real name’s Bastien Montagne, I was born in 1984, and I live in France.
I discovered Blender (v2.23…) a few years ago in a magazine, and I’m using it mainly for little animations, and sometimes playing with fancy features like fluidsim, softbodies, …
What
Dev
Propagate Render Settings py addon
I have created a small python addon to automatically propagate some of the render settings between different scenes.
See this page.
Select Sequence Strips by Type py addon
I have created a small python addon to allow one to select the sequencer’s strips from their type (audio, scene, video, effect, etc.).
Now in trunk, as C code, in a slightly different form!
WeightVGroup modifier
I have created new modifiers, which affects the weights of a vertex group.
Now in trunk!
See this page.
UI Template List Enhancement Proposal
This is a small modification of the Template List C code, to enable generic inclusion of controls in the list’s items (as it is done, hard-coded, for e.g. materials, vertex color layers, etc.).
Now in trunk!
See this page.
Enhanced pose bones rot/scale parenting
This proposition replaces current Hinge/No Scale options by the ability to choose any upper bone in the chain as rotation and/or scale parent.
See this page.
Wiki
I have translated and/or I’m trying to maintain the following chapters in french:
- Interaction in 3D.
- Data system.
- Modelling.
- Modifiers.
- Lighting.
- Materials.
- Textures.
- Worlds & Backgrounds.
- Animation Basics.
- Character Animation & Armatures.
- Constraints.
- Advanced Animation.
- Effects & Physical Simulation.
- Rendering.
- Compositing.
- VSE.
- Extending Blender.
- Blender Game Engine.
I also occasionally correct/write precisions on english pages I translate, and have done a full rewrite of Lighting, Modeling, Animation, Rigging and Constraints chapters (some still in review process…).
I’ve done the refactoring of the Lighting section.
The refactoring of the Modeling/3D interaction/Manipulation sections (the project page).
The refactoring of the Animation/Rigging/Constraints sections (the project page).
Wiki Internals
I’ve contributed to the new Naiad skin, coding some PHP extensions.
- A (conditional) cache storing “half-parsed” wiki text and data in the cache, with optional conditions to know when to recompute cached data.
- A customized, cachable version of the Tree And Menu extension.
I’ve also worked on the Glossary project.
If you want to contact me, please use my discussion page.
- --Mont29 15:41, 18 September 2011 (CEST)
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