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  • == ToDo - Map out the current pose code for armatures in blender==
    145バイト (19 語) - 2018年6月29日 (金) 02:45
  • == ToDo - Map out the Current Armature Transformation code.==
    150バイト (16 語) - 2018年6月29日 (金) 02:45
  • …h Brecht confirmed my thoughts regarding the requirements. He looked at my code and thinks I'm on the right way. I think we are on the same page and I will
    758バイト (115 語) - 2018年6月29日 (金) 02:52
  • Our code is based on a fork of Blender in an external SVN (subversion) repository, w The code utilizes the C++ OpenEXR library, which we wrapped into an internal C API l
    2キロバイト (246 語) - 2018年6月29日 (金) 02:45
  • …w Bpy modules. Here is a first cut. It is a Work In Progress. This is a code phrase meaning lame and unfinished.
    369バイト (58 語) - 2018年6月29日 (金) 02:45
  • …t, instead of integers. This would require changes in the internal blender code, specially ImBuf, since it has the internal format hardcoded as integers. …nt will hopefully be detailed enough that someone familiar with the render code could implement this without too much difficulty.
    7キロバイト (1,209 語) - 2018年6月29日 (金) 02:50
  • *[[Dev:Source/Sequencer/Integrate|Requests/Sequencer/Integrate]] new movie code in blender *Add audio support for movie code
    7キロバイト (1,095 語) - 2018年6月29日 (金) 02:50
  • …iles for libavcodec and libavformat need to be edited to remove the object code for unused codecs/formats.
    496バイト (65 語) - 2018年6月29日 (金) 02:45
  • * Code cleanup of core blender image functions
    324バイト (40 語) - 2018年6月29日 (金) 02:45
  • …lop, updates only need to occur in the object code, not all over blender's code as well.
    861バイト (125 語) - 2018年6月29日 (金) 02:45
  • = Summer of Code : Inverse Kinematics= At this point the code in the soc-blender tree has the following new features compared to bf-blend
    4キロバイト (680 語) - 2018年6月29日 (金) 02:45
  • …the the '.cvsr' file, since I, as a newbie in compiling from cvs, put the code in my console, instead of the file itself. I managed it afterwards with the
    2キロバイト (286 語) - 2018年6月29日 (金) 02:51
  • #REDIRECT [[Dev:Doc/Tools/Debugging/Code Review]]
    49バイト (7 語) - 2018年6月29日 (金) 03:40
  • this service if you wish), that you receive source code or can get it source code. And you must show them these terms so they know their
    29キロバイト (4,795 語) - 2018年6月29日 (金) 02:45
  • : Need help compiling the Blender source code? Although it's quick and easy for some people, not everyone is as lucky get
    5キロバイト (721 語) - 2018年6月29日 (金) 02:45
  • …: elaboration of motion and surface visualization, using a specific visual code. For both tasks, the basis is a pdb file …thing to do is select it: in the field BioBlender Import type the 4 letter code of a pdb to be fetched from the Protein Data Bank, or the path to your file
    4キロバイト (638 語) - 2018年6月29日 (金) 04:48
  • …ze the UI through Python scripting. This means that without changes to the code base, one can introduce custom panels.
    2キロバイト (295 語) - 2018年6月29日 (金) 03:43
  • # '''instance.conf.py''' contains the UI code (cf [[Robotics:Blender25Panels | panels in Blender 2.5]]) to configure each # '''global.conf.py''' contains the UI code to configure global parameters for this class of component. In the case of
    5キロバイト (739 語) - 2018年6月29日 (金) 03:43
  • …growing projects, and leads (potentially, but not necessarily) to a lot of code duplication and to a large maintenance overhead. …ator would contain all the above-mentioned middleware-specific translation code, using a "standardized" data format to communicate with Blender. To make su
    5キロバイト (673 語) - 2018年6月29日 (金) 03:41
  • * Source code: https://code.launchpad.net/~blender-for-robotics/openrobots-simulator/trunk …stallation instructions (basically, <code>./configure, make, make install</code>)
    9キロバイト (1,421 語) - 2018年6月29日 (金) 03:41

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