Dev:Ref/Proposals/UI/BUI BlenderUserInterface/Design

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BUI (Blender User Interface) :: Design

BUI


Concept
Design

Requests

Conventions

Rules&Guides

Proposal

Feedback

Code
Debug&Test
Support

Requests

When designing the BUI, all requests from current and future users, artists and developers, will be taken into account. As these requests are so valuable, the project will endeavor to summarize all of them here. Current sources are BlenderArtists.org, this wiki.blender.org, direct requests place here, forums.cgsociety.org ... Please feel free to update with your own requests if it might not have been included already.

The requests will be filtered into BUI vs Blender specific. For the sake of comprehensiveness, also Blender specific requests will be listed, while, for now, only BUI specific requests will be 'solved'.



BUI specific requests
Topic By Issue Solution
Toolbar Reynish W. Toolbar is only accessible in the 3D View to be defined
Toolbar Reynish W. The list of tools is missing many fundamental tools (e.g. Bevel) to be defined
Toolbar Reynish W. It is being abused by Add-Ons and panels such as 'Rigid Body Tools' to be defined
Toolbar Reynish W. It takes up a lot of screen space (which will only get worse if added to other editors) to be defined
Mouse Travel BluryMind ... how much your mouse must travel from icon to icon to be defined
Icon Size BluryMind Giant icons and wasted screen estate around them to be defined
Viewport Blurymind Splitting the viewport into 2 or 3 viewports? to be defined
Education Podcast Teach users whileusing e.g. matrial presets TBD


Blender specific requests
Topic By Issue Request
Toolbar Reynish W. Toolbar is only accessible in the 3D View to be defined


Conventions

Rules&Guides

Proposal

All of the above results in below attached design proposal:

Feedback