Dev:Ref/Release Notes/2.65/Bug Fixes
< Dev:Ref | Release Notes | 2.65
目次
- 1 Blender 2.65: Bug Fixes
- 1.1 3D View
- 1.2 Animation
- 1.3 Armatures
- 1.4 Audio
- 1.5 Collada
- 1.6 Curves
- 1.7 File I/O
- 1.8 Game Engine
- 1.9 Image / UV Editing
- 1.10 Mesh Editing
- 1.11 Modifiers
- 1.12 Nodes / Compositor
- 1.13 Objects
- 1.14 Physics
- 1.15 Python
- 1.16 Render
- 1.17 Render: Cycles
- 1.18 Sequencer
- 1.19 Sculpting / Painting
- 1.20 Text Editor
- 1.21 User Interface
- 1.22 Other
Blender 2.65: Bug Fixes
Changes from revision 51027 up to 52851
3D View
- Fix T32837: DDS images flipped in viewport compared to render (r51546)
- Fix T32837: DDS type textures assagined to mesh are flipped in viewport (r51620)
- Fix T33051: view selected bug - focus goes to the mirrored side of the model (r51896)
- Fix T33114: crash with render frame update script and GLSL (r51983)
- Fix T33282: missing GLSL update assigning a lamp texture. (r52534)
- Fix T33291: when using boundbox drawtype for a large number of duplicated objects, enabling Wire draw on the parent would draw full resolution wires for all the instances which can be very slow (r52545)
- Fix T33304: missing 3D view redraw while moving camera markers (r52546)
- Fix T33376: non-square DDS textures were mapped wrong in the viewport / game engine. r52712
- Fix T33371: freezing in material draw mode. r52734
- Fix T33394: Skin modifier doesn't show generated skin mesh in EditMode with Texured Solid draw option. r52736
Animation
- Fix T32754: Clear Motion paths button not available on Motion paths panel (r51036)
- Fix T32017: unlimited recursion issue for material updates(r51517)
- Fix T30974: Quick cache breaks insert keyframe (r51539)
- Fix [32970 T[32970: Insert/Replace Keyframe on Image Sequence Offset field does not update the entered value (r51648)
- Fix T33043: Changing the name of a keying set does not change group name (r51930)
- Fix T33123: lamp nodes drivers not working, now uses same hacks as material to work around dependency graph limitations (r52039)
- Fix T29110: Animated Transforms to Deltas behaves oddly when applied more than once (r52388)
- Fix T33154: Toggle/Enable/Disable channel settings operators in DopeSheet/Action Editor Channel menus were not working properly (r52390)
- Fix T33286: when keyframing object scale, noise fmodifier scale would show as animated in the UI (r52535)
- Fix T33378: Grease pencil dopesheet fails on a few operations r52745
- Fix T33412: Jump to next frame broken in grease pencil mode allow arrow keys while in grease pencil session, otherwise you can't change frames. (r52772)
Armatures
- Fix T32964: IK constraint had a "Target" option, which actually is an internal flag that shouldn't have been exposed in the user interface (r51603)
- Fix T33074: Crash when flipping names of bones (r51863)
- Fix T33176: deactivating both position and rotation target from iTaSC IK solver crashes. (r52803)
Audio
- Fix T32096: Background music stops when playing 3D sounds (r51599)
- Fix T31561: Audio only coming from Front Left in layout and bge (r51614)
Collada
- Fix T33168: collada export added incorrect -material postfix to material names (r52619)
- Fix T33421: collada import of a mesh with loose edges did not draw the edges in the viewport. (r52793)
Curves
File I/O
- Fix T32824: Color management configuration check was missed on file link/append (r51219)
- Fix T32496: link in an object, delete it, and relink again its materials are lost (r51585)
- Fix T33143: Exporter crash since 2.64 (r52169)
- Fix T33226: File loading issue (endian switching issue) (r52401)
- Fix crash opening .blend file with missing lib linked scene and no local scene. (r52595)
- Fix for a memory leak caused by the last packet on stream EOF not freed. (r52718)
- Fix crash opening some .blend files on OS X 10.8 with double click or drag and drop onto the application r52781
Game Engine
- Fix T33025: Character physics object won't stop moving with simple motion actuator (r51799)
- Fix T33090: Segfault/Crash with Empty and Motion Actuator, Keyboard Sensor (r51914)
- Fix T30262: bgl.glClipPlane don't work on Nvidia cards (r52523)
Image / UV Editing
- Fix T32858: Image appears too dark in Image Editor (r51340)
- Fix T32852: Unwrapping ignores seams in very simple case (r51349)
- Fix T27585: Texture buttons - "Add New Image" - crashes on changing X or Y resolution (r51631, r52235)
- Fix T33010: image editor - scope handles resize does change width and position.x along with the scopes height (r51730)
- Fix T33055: uv mapping did not use the right image from the material to do aspect ratio correction when cycles was enabled (r51874)
- Fix T33159: Histogram frequently blank (r52178)
- Fix T33265: editing uv vertex coordinates in panel could move hidden uv's (r52488)
- Fix T33266: Transforming with Y axis constraint didn't apply aspect ratio correct (r52507)
- Fix T33296: uv editing did unnecessary outliner redraw, giving slowdown (r52538)
- Fix T31598: Messed up Smart UVs if face areas were too close to zero (r52565)
- Fix T33332: UV follow active quads rewrite the script to use bmesh connectivity info. (r52661)
- Fix for YCCK and CNYK jpeg images loading into blender (r52180)
Mesh Editing
- Fix T32829: Crash when making linked Mesh with UV Map local (r51270)
- Fix T32864: Convex Hull fails in some cases (r51558)
- Fix T32960: Convex hull operator crashes when 'make holes' is (r51607)
- Fix T32979: proportional edit connected was too slow with many vertices on some meshes (r51697)
- Fix T33094: Even edge slide on multiple loops destroys geometry (r51971)
- Fix T33142: Ctrl LMB higher selection mode in edit mode sometimes selects extra elements (r52122)
- Fix T33179: Can't delete centered edge loop if x-mirror is activated (r52227)
- Fix T33277: vertex merge would merge UVs by default (r52520)
- Fix T33305: Bevel tool crashes Blender if the number of segments exceeds 28 (r52554)
- Fix T33285: loop cut is not supposed to cut through triangles/ngons, but it still happened when the loop would go all the way around the mesh with just one triangle/ngon inbetween to close the loop (r52557)
- Fix T33316: mesh edge short path select was wrong on large/small objects. (r52580)
- Fix T33391: Bridge two Edgeloops fails in simple case r52728
- Fix T33400: Knife tool cursor offset. (r52749)
Modifiers
- Fix T32887: ParticleInstance crash with hidden particle system + children (r51380)
- Fix T25801: Shrinkwrap Offset problems with Project mode (r51880)
- Fix T30100: boolean intersect crashes blender (r51897)
- Fix T33001: Crash on applying Boolean difference modifier (r51897)
- Fix T33045: Boolean modifier crash with mirrored objects (r51897)
- Fix T33041: Boolean difference sometimes produces meshes with holes (r51899)
- Fix T32398: Mirror modifier with "Merge" enabled producing pairs of faces sharing the same set of vertices (r52086)
- Fix T33217: mirror modifier edges missing in wireframe mode (r52436)
- Fix T33029: Applying modifier leaks memory (r52664)
Nodes / Compositor
- Fix T32856: Crash in compositor due to deprecated node socket flag in old files (r51381)
- Fix T32896: No compositor tree update with image input color space change (r51397)
- Fix T32905: Crash with Levels node when no input is connected. (r51398)
- Fix T32705: Esc a value change doesn't recalc compositor (r51421)
- Fix T32931: Crop node resets values to 0 (r51483)
- Fix T28927: Z-Transp disables Material Pass Index (r51527)
- Fix T32955: Compositer "Crop" node option "Crop Image Size" doesn't really crop the input image (r51573)
- Fix T32835: Reroute node on shading nodes connection gives wrong renders (r51584)
- Fix T32982: Segault when trying to show a node material. (r51678)
- Fix T33087: power Math node clipping negative numbers (r51905)
- Fix T33161: Blender crashes when opening an exr in compositor (r52183)
- Fix T33204: Blur node ignores Gamma setting (r52292)
- Fix T33368: Crash with multilayer exr node r52697
- Fix T33372: Materials linked in node setups did not output alpha values unless the parent material also had alpha enabled. (r52698)
- Fix T33402: Compositor crashes when drag-dropping multilayer exr (r52761)
- Fix problem with Render Layers node and hidden sockets. (r52825)
Objects
- Fix T32219: Inconsistent influence of Units Scale on new objects (r51423)
- Fix T32925: Center cursor (shift+C) crashing blender after duplicating bone in armature edit mode. (r51430)
- Fix T32884: select by group not working when active object in more than one group (r51490)
- Fix T31842: Proportional Editing Significant Glitch, Object Mode (r51650)
- Fix T32987: "Set origin to cursor" tool failed for parented/rotated objects (r51864)
- Fix T32191: Changing layer broken for objects shared by multiple scenes (r51946)
- Fix T33147: Material cannot be replaced by another (r52152)
- Fix T33156: Ctrl+L Link modifiers produce copies with identical names (r52182)
- Fix T33241: can't exit edit mode when object gets hidden via animation. (r52421)
- Fix T33442: object added with wrong size when units scale was set (r52823)
Physics
- Fix T32677: Cloth Pinning Does Not Obey Weight Map (r51226)
- Fix T32920: cloth physics with collision exploding in some cases, due to uninitialized memory usage. (r51428)
- Fix T31017: Particles not generated on Grid Distribution (r51559)
- Fix T26712: Particle group instance 'Use Count' value gets reset on file-load (r51644)
- Fix T33092: Fluid sim would stop or crash with node editor (r51944)
- Fix T32939: Fluid sim reversed on X and Y with animated Control object (r51985)
- Fix T29186: Object contribute to fluid sim animation start earlier than keyframe (r52501)
- Fix T33279: crash in particle brush cut tool when cutting hairs that go outside the view. (r52521)
- Fix T33353: Smoke color problems with adaptive domain. (r52680)
- Fix T33387: Smoke: Animating Smoke Type from Flow to None crashes blender. (r52721)
- Fix T33411: crash baking smoke with FFT high resolution. (r52785), (r52786)
- Fix T31084: Dynamic Paint Blender File Crashes Blender (r52794)
Python
- Fix T32973: crash adding python property with update=None parameter passed (r51638)
- Fix T30087: operator_context is different for popup and submenu's (r51647)
- Fix T31661: Custom properties do no respect min/max values (r51652)
- Fix T33108: Running save_as_mainfile breaks relative texture paths (r51963)
- Fix T33000: bmesh.ops.create_* either crash blender or do nothing (r52003)
- Fix T30505: bpy.context.copy() gives error running in the properties editor with cycles as render engine (r52045)
- Fix T#30858: UI losing buttons due to threading issues in python context (r52283)
- Fix T#33205: Bmesh "from_object" gives "no usable mesh data" (r52416)
- Fix T33281: script goes into not responding (r52588)
- Fix T33345: Crash when using bpy.ops.sculpt.brush_stroke (r52659)
Render
- Fix T32865: Usercounts for World Textures not decremented after preview render (r51288)
- Fix T32891: Bake to Texture didn't use color management flag properly (r51369)
- Fix T32846: Dupligroup messes up particle instancing on rendering (r51409)
- Fix T27504: Particle systems that duplicate group instances were setting the wrong layer to the instanced objects (r51479)
- Fix T30378: Full Sample Antialiasing render gave fireflies with halos - especially on edges of polygons (r51505)
- Fix T32930: texture colors in material nodes (blender internal) are brighter than normal (r51511)
- Fix T32867: normal map baking issue with flat shaded faces since bmesh (r51542)
- Fix T27834: AAO color bleeding failure case with raytraced shadows (r51554)
- Fix T32617: Text object render error (r51575)
- Fix T32975: grouped material node preview not cleared before render (r51653)
- Fix T32981: clear image texture when re-bakeing had become broken in 2.64a (r51704)
- Fix T33040: baking selected to active could miss at pixels at the edge of faces when there was a tiny mismatch between low and high poly models (r51823)
- Fix T32907: failure rendering a complex node setup, hitting fixed max number of closures limit (r52587)
- Fix missing display buffer and mipmaps invalidation in cases only few of selected objects failed to bake (r51310)
- Fix color management-less texture rendering (r51242)
- Fix texture baking when color management is disabled (r51370)
- In texture buttons, changing the preview could crash r51692
Render: Cycles
- Fix T31806: cycles crash rendering a particular node setup with multiple mix/add shader nodes. (r51055)
- Fix T32800: Cycles viewport incredible slow with high number of tiles (r51179)
- Fix T32819: Crash when starting CUDA kernel compilation if UI translation is not "Default" (r51362)
- Fix T32846: dupli group + particle instances gets messed up in Cycles viewport rendering (r51368)
- Fix T32913: missing cycles viewport update when toggling visibility in outliner with V and R shortcut keys. (r51399)
- Fix T32912: cycles crash with dead particles (r51408)
- Fix T32937: cycles missing update when changing scene simplify settings (r51516)
- Fix T30801: cycles rendering issue with missing particle instances in a dupligroup. (r51541)
- Fix T33107: cycles fixed threads 1 was still having two cores do work, because main thread works as well (r51986)
- Fix T33082: dupliverted metaball showing wrong in cycles render and metaball edit mode (r52018)
- Fix T33131: more useful cycles behavior for layers that are both marked excluded and as mask layer (r52052)
- Fix T33135: cycles object info random number not working anymore (r52075)
- Fix T33183: cycles bump mapping was not executed with only an AO node in a material. (r52233)
- Fix T33243: cycles CUDA going missing sometimes (r52410)
- Fix T32796: cycles did not support image auto refresh option (r52439)
- Fix T33256: cycles Z pass for orthographic camera was not right (r52440)
- Fix T33257: cycles camera clipping did not work through transparent objects (r52443)
- Fix T33267: cycles math node power gave different results for CPU and GPU (r52519)
- Fix T33152: cycles SVM crash with certain shader nodes setups where closures would appear multiple times after flattening the mix/add shader part of the graph into a tree structure (r52533)
- Fix T33292: cycles material draw mode selection not working on some cards, now skip glsl for picking as was already done for other GLSL drawing (r52558)
- Fix T33328: cycles not rendering dupliframes (r52620)
- Fix T33364: cycles tile rendering artifacts. (r52690)
- Fix T33405: preview render getting stuck in a particular .blend file r52760
- Fix T33454: cycles wasn't hiding the original object used for dupliverts or duplifaces like blender internal. (r52827)
- Fix AUTO wasn't working for Equisolid Fisheye lens Now one no longer needs to match the sensor dimensions with the render dimensions manually. (r52418)
- Fix cycles issue when NaN is used for RGB ramp, can access array out of bounds then. (r52743)
- Fix cycles viewport render getting stuck with driven/animated nodes. (r52751)
Sequencer
- Fix T32941: Sequencer Preview shows texture which is apart of the window (r51534)
- Fix T33253: VSE preview doesn't display compositor (r52430)
- Fix T33252: VSE preview displays wrong color space (r52433)
- Fix T33293: strip - separate images [Y] dialog "image duration" missing (r52572)
- Fix T33295: Shifted movie strip when rendering <100% resolution for strip with complex transform (r52629)
- Fix T33422: Change Path/Files problem - selected strip directory doesn't work (r52788)
- Fix for crash in the sequencer if the video file fails to load (r51158)
- Fix crash when copying scene with sequencer's animation using Link Objects or Link Object Data methods (r52028)
Sculpting / Painting
- Fix T32522: Object's diffuse color not showing in Sculpt Mode (r51510)
- Fix T32943: sculpt mode draw crash with VBO and flat shaded, hidden faces (r51530)
- Fix T33002: Wrong vertex color when paitning (r51737)
- Fix T33037: Soften brush can't handle seams in texture paint (r51934)
- Fix T33116: Blender Crashes when saving inside Sculpt Mode with with GLSL and textured view enabled. (r52007)
- Fix T33419: incorrect color with projection painting in cases strength != 1.0 (r52787)
Text Editor
- Fix T33121: crashing when srolling down in text editor due to bad UTF8 symbol (r52021)
- Fix T32996: Delete/Backspace Key pressed two times in text Editor gives [square] (r51727)
- Fix T32474: Windows systems: text editor, text object, doesn't allow to input the standard set of ALT+key characters (r51866)
- Fix T33180: text editor line height issue (r52264)
- Fix T33398: Missed undo push when script execution failed. (r52753)
User Interface
- Fix T32780: Maya keymap selection issues (r51244)
- Fix T32641: Keymap editor allowed to set any event for "key modifier" (r51451)
- Fix T32932: Can't see the Speaker properties when using Cycles (r51470)
- Fix T31527: Using "outliner data operation" on vertexgroup suggested it should work, but this is not supported yet (r51589)
- Fix T32938: The Splash Screen doesn't show up correctly (r51605)
- Fix T32962: Menu buttons: the text label in a button was clipped on right too soon (r51615)
- Fix T28298: Header/footer scroll resets itself upon many actions (r51619)
- Fix T24343: scrollbar hidden after switching properties editor tabs (r51626)
- Fix T28734: mouse doubleclick doesn't work, seems like singleclick eats events and doubleclick never happens (r51661)
- Fix T32823: flymode is resetting values that have to be set preventing mouse wheel from working (r51694)
- Fix T24016: copy/paste fail if you keep the modifier key holding (r51705)
- Fix T33004: Screen-cast stops if change made to vert number of new mesh circle (r51739)
- Fix T33019: Grease Pencil draw - started with button from Toolbar - failed (r51772)
- Fix T30479: Exclamation mark '!' doesn't input with AZERTY keyboard mapping For the french keyboard setting (AZERTY) on Windows (r51776)
- Fix T29056: NDOF motion events not configurable in user preferences. (r51786)
- Fix T31482: menu with scrollers when window is too small (r51789)
- Fix T33032: Input sequence leads to being stuck in brush mode (r51793)
- Fix T30910: Problems: Add Shortcut(s) for "Ctrl Tab" menu (r51798)
- Fix T33038: TIMER events could get keymodifier set (r51808)
- Fix T24030: Greasepencil mode 'hold d' was also inserting drivers (hotkey D) on mouse over (r51814)
- Fix T31310: Thumbnails not generating with non Latin characters (r51902)
- Fix T33085: Render Border cannot be set if Lock Camera to View is on (r51907)
- Fix T32806: NDOF Settings don't effect 3D mouse (Space Navigator / Explorer) (r51982)
- Fix T29072: Color pickers don't close properly when moving the mouse away (r52015)
- Fix T33124: vertex color picker dont respect user preferences picker type (r52035)
- Fix T33169: Interface destroyed after Text Object Edit (r52208)
- Fix T33192: Opening Blender breaks drag-and-drop support on the KDE desktop (r52252)
- Fix T33223: Instant Crash on Window minimize - intel driver workaround (r52366)
- Fix T33227: custom keymap syncing didn't work well always when adding/removing properties from operator (r52413)
- Fix T33389: Curve points restricted to 0..1 range. (r52732)
- Fix soft shadow under user interface menus not drawing correctly. (r52826)
Other
- Fix T32851: Mouse click coordinates when adding and selecting mask vertices on undistorted footage are off (r51404)
- Fix T26891: deselecting global undo disables Move To Layer (r52181)
- Fix T33166: Wrong profile name in config.ocio causes crash (r52203)
- Fix T33250: animation player shortcut keys not working on OS X (r52422)
- Fux T33185: Retina Macbook trackpad pan is recognised as mouse wheel up/down (r52475)
- Fix T33310: unnecessary redraw of outliner when editing materials and textures. (r52560)
- Fix T33326: outliner numpad minus collapse followed by numpad plus expand did not work (r52618)
- Fix T33423: a few operators still allowed changing current frame during animation render, like cursor set in the graph editor (r52791)
- Fix T33431: error setting custom property to value "None". (r52815)