< Doc:2.6 | Manual | Game Engine | Logic | Sensors
The Actuator sensor detects when a particular actuator receives an activation pulse.
The Actuator sensor sends a TRUE pulse when the specified actuator is activated.
The sensor also sends a FALSE pulse when the specified actuator is deactivated.
See Sensor Common Options for common options.
- Name of actuator (NB This must be owned by the same object).