< Doc:2.6 | Manual | Game Engine | Logic | Sensors
The Delay sensor is designed for delaying reactions a number of logic ticks. This is useful if an other action has to be done first or to time events.
See Sensor Common Options for common options. Special Options:
- The number of logic ticks the sensor waits before sending a positive pulse.
- The number of logic ticks the sensor waits before sending the negative pulse.
- Repeat Button
- Makes the sensor restart after the delay and duration time is up.