Doc:2.6/Manual/Game Engine/Logic/Sensors/Message
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Message Sensor
The Message sensor can be used to detect either text messages or property values. The sensor sends a positive pulse once an appropriate message is sent from anywhere in the engine. It can be set up to only send a pulse upon a message with a specific subject.
See Sensor Common Options for common options.
- Special Options
- Subject
- Specifies the message that must be received to trigger the sensor (this can be left blank).
Note: See Message Actuator for how to send messages