< Doc:2.6 | Manual | Game Engine | Logic | Sensors
The Message sensor can be used to detect either text messages or property values. The sensor sends a positive pulse once an appropriate message is sent from anywhere in the engine. It can be set up to only send a pulse upon a message with a specific subject.
See Sensor Common Options for common options.
- Special Options
- Specifies the message that must be received to trigger the sensor (this can be left blank).
Note: See Message Actuator for how to send messages