Extensions:2.4/Py/Scripts/Wizards/TreeFromCurves

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TreeFromCurves

About

Name TreeFromCurves
Menu Wizards/TreeFromCurves...
Version 0.1 2008/05/04
For Blender 2.46 and newer
Author Campbell Barton (ideasman42)
License: GPL

Introduction

Usage

Written for the peach project, a tool to assist creating detailed tree's and bushes.

Examples

TODO

Video Tutorial

Watch Video Tutorial

Tutorial

Getting Started

Start by creating the basic curve shape for your tree, steps for suggest setting are.

  • In the 3D View. Add, Curve, Bezier Curve
  • Set the bevel depth to 0.1 in the Editing buttons. (Notice your curve is now solid)
  • Enable the 3D option in the buttons, (we want a 3D tree)
  • Disable "Back" and "Front" toggles.
  • In the 3D view's transform panel, select the 2 points and press the "Auto" button. for an auto-aligned curve.
Your blend file should look like this

Basic Shape

Now you'll need to make the basic shape for the tree by extruding and copying this curve

Tree trunk.png
  • Click-Drag the points to make the curve vertical, this will be your tree trunk.
  • Select the lower point on the curve and adjust the radius (Alt+S)
  • Extrude the top point and adjust the radius to make the member of the tree.
  • Scale the curve to make it around 10 units tall (this is affects the re-meshing detail)

Branches

Tree smooth.png
  • Duplicate some of the points on the trunk and extrude them to make branches
  • Select the branches and lower the radius (Alt+S)
  • You may also want to taper the radius from one end of the branch to another. The Curve Specials menu (WKey) now has a Smooth Radius option that blends the radius between selected points.

Spend some time to place the branches, until you have something that looks like a tree.

Tree curve base.png
frame