「利用者:Aligorith」の版間の差分
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2018年6月29日 (金) 02:49時点における最新版
目次
- 1 About this page
- 2 Blender Dev Fund - Weekly Reports
- 3 Current Projects
- 4 Ongoing Projects
- 5 Quicklinks while editing the wiki
- 6 Useful Links for New Devs
- 7 Quick OpenGL Links
- 8 Quick Line Smoothing Links
- 9 Projects Unfinished/Not being worked on
- 10 Ideas for Future Investigation
- 11 Obsolete/Work in Progress
- 12 Abandoned Ideas
- 13 Resources For Other Devs
- 14 General Notes
- 15 Completed Projects (in SVN)
- 16 Completed Projects (in CVS)
- 17 Old Docs (Mostly unfinished)
About this page
Hi there,
This is the homepage of Joshua Leung (Aligorith) on Blender's Wiki. If you've followed a link from one of the 2.4x release logs here, scroll down to the "Completed Projects" section (or on these links to go to the logs for 2.43, 2.44, 2.46, or 2.47). This page has somewhat "grown" over the years since the time when those links were originally published, and now includes quick-links to various projects and notes I've written here over the years.
A bit about myself for the curious: I've been a Blender user since 2004, and a core developer since 2006. As you'll find on this page (and those linked from it), I'm the maintainer/developer of the Animation System and Grease Pencil, as well as laying the groundwork for the Bullet RigidBody integration, and work on other areas including the Outliner and Transform Tools.
-- Aligorith (22 June 2013. Christchurch, New Zealand)
Blender Dev Fund - Weekly Reports
Current Projects
- Action Management Tools (2.74/5/6)
- Grease Pencil - Stroke Sculpting and Editing Improvements 3 (2.77)
Ongoing Projects
Quicklinks while editing the wiki
Wiki Templates
(Formerly at http://mediawiki.blender.org/index.php/Meta/Templates)
Useful Links for New Devs
- http://www.catb.org/esr/structure-packing/ <--- Extra reading about C structure padding, useful when dealing with SDNA padding errors
Quick OpenGL Links
- http://homepage.mac.com/arekkusu/bugs/invariance/HWAA.html <--- problems with OpenGL smooth + nice-looking lines
- http://www.graficaobscura.com/?/texmap/ <--- cool graphics dude's stuff
- http://www.graficaobscura.com/dyna/index.html <--- OMG! this is so cool (but for irix only)
- glsl approach - http://www.mdk.org.pl/2007/10/27/curvy-blues
- http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html
Quick Line Smoothing Links
Projects Unfinished/Not being worked on
Ideas for Future Investigation
Cool Stuff
Useful Stuff
- Generic Widget API - useful for things like drawing a "transform box" to define a region to edit (with handles to move/scale/rotate)
- Editable Bone Paths (kindof falls under cool stuff, though is more of a pragmatic issue)
- Better ghosting/visualisation of rigs (i.e. make it easier to have setups where you can just click on the mesh to select parts of the rig)
Unlikely to be implemented
- Animated Vertex Group Weights
- Vertex Groups for Curves
- Node-Based Editing of Constraint+Driver Systems
Obsolete/Work in Progress
Work overlapping with Animato in 2.5
Abandoned Ideas
- Mesh Modifier <--- Implemented in 2.46 as MDef by Brecht
Resources For Other Devs
General Notes
- Jottings about various physics-engine stuff
Completed Projects (in SVN)
GSoC Projects
- GSoC 2011
- Proposals:
- Todo List:
- Summary Report:
- GSoC 2010 - Bullet Construction Toolkit
2.5 Alpha 0
Post 2.47
2.46 - Release Notes for Features
- Constraints System (Refactored)
- Pose Libraries
- Armature Drawing
- Armature Editing Tools
- Action Editor Improvements
- General Animation Editor Improvements
- Auto-Keyframing Improvements
Completed Projects (in CVS)
2.44 - Release Notes for Features
2.43 - Release Notes for Features
- Armatures
- Constraints
- Keyframing Tools
- Action Editor Improvements
- IPO Editor Improvements
- NLA Editor Improvements
- Markers in All Spaces
- More Curve Selection Tools
- Outliner Search
Old Docs (Mostly unfinished)
Major Refactors
- Animation System Overhaul II (in time for Peach)
"Smaller" Features
- WIP
- Action Editor Makeover
- Other Improvements
- New Experimental Constraints
- Custom Bone Colours
- Editable Bone Paths
- Aligorith -