「利用者:Kupoman/GSoC 2013」の版間の差分
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2018年6月29日 (金) 05:57時点における最新版
BGE Level of Detail, Bug Fixing, And Small Features
Details
Branch: soc-2013-bge
Proposal: User:Kupoman/BGE_LoD_and_Cleanup_Proposal
Reports: User:Kupoman/GSoC_2013/reports
Documentation: Level of Detail, Shadow Improvements
Video:
Closed Bug Reports
- #35447 LibLoad Meshes and Scenes causes crash of blender
- #32775 LibFree crashing
- #35811 Blenderplayer crash on closing if file saved with an actual version
- #36114 Wrong materials when modifiers in use
- #35951 Standalone crashes when "start game from a file"
- #32383 Baked normal maps distort on rigged meshes
- #35195 Shadow Only lamps only work with Specular enabled
- #35563 Object colour setting for objects and fonts not using colour management like materials
- #34317 Navmesh with empty mesh
- #33016 Blender crashes when I start the game engine
- #36223 Strange page fault of "Game" actuator
- #35693 GOD rays is not working in blender 2.67b
- #32906 DDS texture is repeating when it should not
- #31196 Crash after using reinstancePhysicsMesh function
- #20477 Mesh that makes framerate 4x slower when OUT of view
- #21488 Pumpkin in Gamekit Tutorial flips upside down
- #29575 Object not drawn in game engine
- #18804 Shadow type faces cast onto invisible faces (non-GLSL)
- #29912 TypeError on reading SCA_JoystickSensor.axisSingle
- #27693 Mirror Modifier breaks GLSL material in BGE (backward problem, 249 worked great)
- #17853 getReactionForce() returns [0,0,0 when using Bullet]
- #31385 Vertex colors layers does not work in game engine
- #23772 GameEngine wrong UV-Layout
- #31775 Nodal Material Forces UV-Map
- #19291 Node materials don't support multiple VColors and UV in BGE
- #34642 Physics type Character
- #18643 Blendin fails when previous action has different channels keyed
- #18486 "Cluster Collission SS" Compatability Issue with GE softbodys
- #26391 Collision sensor fails to get triggered when colliding a Softbody in GameEngine
- #29792 bge.constraints 6DoF parameters (stiffness,damping,angle limit) has no/strange influence
- #27265 2.57b GE: Updating of debug Property display from linked scenes not working
- #32767 Object Properties do not hold correct values
- #36329 Character physics type doesn't react to actuator?
- #33215 KX_MeshProxy.transformUV() argument ValueError
- #19016 "Real" armature modifiers not working
- #19277 Mesh deform in views but not in game player, armitage moves parented objs though
- #32793 strange behaviour of runtime command line options (windows afaik)
- #28743 Regression test file webskategirl_bullet.blend act different on svn 2.59
- VSMs destabalize with transparent receivers (reported on IRC by SamCameron)