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  • * Using the keys and handles on the various Ipo curves, create a single 3D bezier curve that matches the original animation in tra
    7キロバイト (1,232 語) - 2018年6月29日 (金) 02:51
  • …which recreates the scene in blender. The track becomes an empty with IPO curves to make its movement match the scene movement. The camera is static, but po
    6キロバイト (947 語) - 2018年6月29日 (金) 03:42
  • …defined functions thisway meshes can use the explode enabled modifier and curves can just store a dm created from the curve displists *for curves faces & volume distributions default to verts distribution
    27キロバイト (4,348 語) - 2018年6月29日 (金) 02:47
  • **Access to curves is for more advanced operations - like editing splines in the IPO window. Currently the Curves have very confusing naming.
    21キロバイト (3,533 語) - 2018年6月29日 (金) 02:51
  • …have implemented this for Meshes and it works well and could be added for curves and lattices.
    7キロバイト (1,040 語) - 2018年6月29日 (金) 02:52
  • - We need to be aware of the problem with curves- a curve object can't exist without at least 1 curve, this will be a proble
    7キロバイト (1,138 語) - 2018年6月29日 (金) 02:49
  • The curves in an Ipo are accessed using the {{literal|[]}} mapping operator, similar t The following code iterates over an Ipo's defined curves and prints their names:
    9キロバイト (1,370 語) - 2018年6月29日 (金) 02:47
  • *making the API for Ipos and Curves as similar as possible …erator operators in Ipo module.''' Operators on Ipocurves objects, same as Curves have for CurNurbs. Status: posted to patch tracker (#2807), July 6. 2005
    14キロバイト (2,207 語) - 2018年6月29日 (金) 02:45
  • …ts divided by 10 in order to fit on the same axis scale as other animation curves, however, this resulted in many inconsistencies in the means for user inter
    4キロバイト (639 語) - 2018年6月29日 (金) 03:40
  • Nearly all properties should be animateable. IPO curves can correspond to a property + array index. It may be interesting for drive
    15キロバイト (2,520 語) - 2018年6月29日 (金) 03:36
  • curves/ Model contains anything related to modelling: mesh editing, nurbs, curves, modifiers, booleans, decimation. This module depends on Util, Kernel.
    5キロバイト (735 語) - 2018年6月29日 (金) 02:54
  • …d arose for further area subdivisions, such as channel lists for animation curves. Now, each Area should be able to split itself again in many "AreaRegions".
    13キロバイト (1,982 語) - 2018年6月29日 (金) 03:37
  • *Fix Z rotation glitch that happens at 360 degrees for curves
    2キロバイト (338 語) - 2018年6月29日 (金) 02:54
  • * Curves in the image editor: replace by exposure slider. If you really need this mu
    21キロバイト (3,530 語) - 2018年6月29日 (金) 04:38
  • …e): envelope deform (similar to lattices to allow broad-scale reshaping of curves), curve generator (polynomial or py-expression), cycles (replacing the old
    13キロバイト (2,153 語) - 2018年6月29日 (金) 02:52
  • …just copy keyframes from a single F-Curve but paste into one or more other curves. It all depends on what you've got selected, though this is far from perfec *[error] Animation curves (now f-curves) are still called "Ipo" in the Ipo Actuator. Small fix but nice for writers
    3キロバイト (405 語) - 2018年6月29日 (金) 03:43
  • …f colors needs further review <br>- Default start with 'show active object curves'
    8キロバイト (1,300 語) - 2018年6月29日 (金) 03:40
  • |Curves¦¦owners = [[User:Ton|Ton Roosendaal]] |Curves¦¦members = [[User:Ideasman42|Campbell Barton]],
    21キロバイト (2,244 語) - 2018年6月29日 (金) 04:40
  • * [[User:TylerD1/Nap Guide Curves|Nap Guide Curves]] - [[User:TylerD1|TylerD1]]
    4キロバイト (557 語) - 2018年6月29日 (金) 04:44
  • === Curves ビュー === Curves ビューが少しだけ使いやすさが向上し、Border選択が動作
    2キロバイト (30 語) - 2018年6月29日 (金) 05:48

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