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  • modules. It affects the [[BlenderDev/BPython|BPython]] types Ipo, Curve, Ipocurve, …uence and iterator operators, append/insert/delete in Ipocurve and CurNurb modules.''' Operators on BezTriples and BPoints. Status: posted to patch tracker (
    14キロバイト (2,207 語) - 2018年6月29日 (金) 02:45
  • Useful ideas.... I've started using this in the Ipo and Curve modules for changes to the API. I think it's a good idea to also use the BLENDER_V
    1キロバイト (149 語) - 2018年6月29日 (金) 02:45
  • …document is to study the feasibility of making Blender a package of Python modules, or in a way, enabling using it to make Python applications. If successful, …is done for other reasons, it would facilitate making the libraries Python modules too. For example, if the user interface would be a separate component that
    3キロバイト (474 語) - 2018年6月29日 (金) 02:45
  • …a more suitful doc about the same, "Numerical Python arrays in C extension modules" at http://starship.python.net/crew/hinsen/NumPyExtensions.html
    3キロバイト (541 語) - 2018年6月29日 (金) 02:45
  • …or various data to be calculated manually and multiple times by individual modules. Part of this stems from the decision to enforce strict separate of animati
    4キロバイト (639 語) - 2018年6月29日 (金) 03:40
  • …calling some functions in src/, resulting in circular dependencies between modules. Such errors show up especially when compiling the blenderplayer, which inc
    8キロバイト (1,152 語) - 2018年6月29日 (金) 02:54
  • …tcursor'' instead, this should not be called in blenkernel or other non-ui modules. …'G.have_quicktime''': this could become a function call for the respective modules, like IMB_support_format().
    8キロバイト (1,241 語) - 2018年6月29日 (金) 03:37
  • Note: this is a proposal for organization of the source code modules in Blender. At the moment it is not an approved 2.50 project to re-organize A two-level hierarchy would be used, also joining modules from intern/ more closesly into the code, but still in separate subdirectio
    5キロバイト (735 語) - 2018年6月29日 (金) 02:54
  • …is allowed, and as such <tt>error()</tt> calls are not allowed anymore in modules such as blenkernel. As a replacement a <tt>ReportList</tt> can now be passe
    4キロバイト (555 語) - 2018年6月29日 (金) 03:37
  • *For Python scripts, we could look at ways to disable modules based on context, to prevent drawing while handling events, for example.
    13キロバイト (1,982 語) - 2018年6月29日 (金) 03:37
  • …s), via Python or the Animation System.<br>Wrapped in past month were many modules, including modifiers and armatures. *object and object-type modules, for editing (object, mesh, curve, ...)
    13キロバイト (2,153 語) - 2018年6月29日 (金) 02:52
  • Importing up to 100's of modules can be slow, this can be improved by only doing this for the first run. Ble
    11キロバイト (1,642 語) - 2018年6月29日 (金) 03:40
  • …s py API. Based on where a script within Blender is being called, specific modules should be disabled, and print errors. That way you can separate event-handl **Should we keep utility modules from Blender? - Mathutils, Geometry, Blender.sys?
    8キロバイト (1,292 語) - 2018年6月29日 (金) 03:37
  • * include all python modules with blender so scripts work without worrying about system python. (with th * On Windows all of Python 3.x modules/libraries are bundled with Blender. If built with scons, a complete package
    6キロバイト (1,036 語) - 2018年6月29日 (金) 03:42
  • |modules= Used standard Python modules
    17キロバイト (2,627 語) - 2018年6月29日 (金) 06:06
  • * [http://www.blender.org/bf/codelayout.jpg Diagram showing code layout of modules] …also includes all Python scripts: add-ons, user-interface layout, utility modules.
    21キロバイト (3,192 語) - 2018年6月29日 (金) 03:46
  • Blender's code is organized in modules; libraries or directories with files sharing a certain functionality. For e
    7キロバイト (1,017 語) - 2018年6月29日 (金) 04:41
  • * <code>release/scripts/modules/bl_ui/</code>. E.g., <code>space_view3d.py</code> in that directory is the
    12キロバイト (2,109 語) - 2018年6月29日 (金) 04:45
  • Blender's code is organized in modules; libraries or directories with files sharing a certain functionality. For e
    1キロバイト (159 語) - 2018年6月29日 (金) 04:44
  • === Modules === Modules in Blender are being maintained and organized by Module teams, with 'owner'
    4キロバイト (615 語) - 2018年6月29日 (金) 04:44

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