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  • (This goes for static analysis tools too). …or the operator that will be invoked if you hit the button - <code>bpy.ops.mesh.spin()</code>. This is implemented in C by an operator named <code>MESH_OT_
    12キロバイト (2,109 語) - 2018年6月29日 (金) 04:45
  • 7キロバイト (235 語) - 2018年6月29日 (金) 05:54
  • == [[Doc:2.6/Manual/Modeling/Meshes/Mesh_Analysis|'''Mesh Analysis(英文)''']] == Mesh analysis(メッシュ分析)はモデリング中に突き出し(overhang)/厚み(th
    2キロバイト (127 語) - 2018年6月29日 (金) 05:55
  • ….g.. the mesh ones like mirror, or a smoothing modifier); Integration with mesh modifiers like subsurf via the 'derivedmesh' output (i.e. the polygonalized * General usability analysis and clean up of the NLA window to provide the animator with a better workin
    7キロバイト (1,068 語) - 2018年6月29日 (金) 02:47
  • ….g.. the mesh ones like mirror, or a smoothing modifier); Integration with mesh modifiers like subsurf via the 'derivedmesh' output (i.e. the polygonalized * General usability analysis and clean up of the NLA window to provide the animator with a better workin
    9キロバイト (1,445 語) - 2018年6月29日 (金) 02:51
  • === Mesh Custom-Data Transfer === A generic system to move custom-data between different mesh objects.
    19キロバイト (3,016 語) - 2018年6月29日 (金) 05:53
  • ====Analysis==== …ke row buttons, regardless of their functionality (witness the disastrous 'Mesh Tools 2' panel for an example). This can be improved by further differentia
    8キロバイト (1,237 語) - 2018年6月29日 (金) 02:45
  • = Blender UI Analysis = …ter edit mode it will switch to an image assigned to an active face in the mesh, so suddenly it starts following the active object. You can prevent that if
    14キロバイト (2,452 語) - 2018年6月29日 (金) 06:04
  • New mesh modeling tools: Individual Face Inset, Poke Face and Knife Project. Faster …help with 3d printing is now bundled as well as a new ruler tool and mesh-analysis display attributes such as thickness, sharp-areas and distortion.
    5キロバイト (772 語) - 2018年6月29日 (金) 05:53
  • …blender_print_tools.png|thumb|right|400px|Example of Cura with an exported mesh.]] == [[Doc:2.6/Manual/Modeling/Meshes/Mesh_Analysis|'''Mesh Analysis''']] ==
    2キロバイト (277 語) - 2018年6月29日 (金) 05:54
  • * Fix for outline width theme option being ignored for non mesh object types. {{GitCommit|7f9cdae}} * Fix {{BugReport|37428}}: NurbsPath Mesh Deform "Binding" not available or not functional ({{GitCommit|6f67f7c}})
    64キロバイト (8,580 語) - 2018年6月29日 (金) 06:07
  • * Create several actions for the mesh to animate * 5 Select a phoneme from those produced by the text analysis
    5キロバイト (762 語) - 2018年6月29日 (金) 02:51
  • …stance a mesh (like a grenade) at the specified coordinates into the game. Mesh name is specified on the node, and coordinates are input sockets with defau === Performance analysis ===
    49キロバイト (8,377 語) - 2018年6月29日 (金) 03:43
  • …UV sets and mesh settings when it is obviously a Mesh tool. However, the Mesh Tool panels are pretty full, and it's actually longer than the other panels …mething to scale and then have to resize it once you assign a bone to that mesh shape.
    62キロバイト (10,973 語) - 2018年6月29日 (金) 02:54
  • :[[Doc:2.6/Manual/3D_interaction/Transform_Control/Snap_to_Mesh|Snap to Mesh]] :[[Doc:2.6/Manual/Modeling/Meshes/Mesh Structures|- Mesh Structures]]
    46キロバイト (5,663 語) - 2018年6月29日 (金) 03:42
  • …al/Modeling/Objects/Duplication/DupliFrames|Doc:2.5/Manual/Modeling/Meshes/Mesh Structures}} {{review||text=splitted mesh analysis}}
    5キロバイト (775 語) - 2018年6月29日 (金) 04:41
  • {{review|split=X|text=splitted mesh - mesh analysis}} == Mesh Analysis ==
    2キロバイト (317 語) - 2018年6月29日 (金) 05:57
  • …primitives [Req80, HHK89]. CSG expressions can be converted to a polygonal mesh through boundary evaluation, but conversion algorithms are too slow for rea …tform (Blender), where the data structure used to represent an object is a mesh of triangles or quads. This fact simplifies the representation of the gener
    20キロバイト (3,288 語) - 2018年6月29日 (金) 02:47
  • * Audio Analysis * Measure Mesh
    3キロバイト (369 語) - 2018年6月29日 (金) 03:42
  • …brain tissue, although much of its functionality can be applied to any 3D mesh. These objects can be generated by 3D image segmentation software such as …|100|Extensions:2.6/Py/Scripts/Neuro_tool/import|Import Objects|tip=Import Mesh Objects}}{{Catalog/Item|100|Extensions:2.6/Py/Scripts/Neuro_tool/Measuremen
    3キロバイト (418 語) - 2018年6月29日 (金) 05:57

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