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  • …optimizations I did for DSM. It's a simple tile buffer, whose tiles store lists of polygons and strands whose bounding box intersects that tile. It makes
    4キロバイト (722 語) - 2018年6月29日 (金) 03:37
  • …r lists which maintain the relationships among topological entities. These lists are conceptually the same as those found in other boundary representations
    23キロバイト (3,872 語) - 2018年6月29日 (金) 04:51
  • …ted to EditMesh. Its vertices, edges and faces are stored as double linked lists. EditMesh is more convenient for editing than Mesh. For example, it allows
    5キロバイト (701 語) - 2018年6月29日 (金) 02:47
  • …size of the mvert array in the current Mesh. The elements in the array are lists of the faces that use that vertex. It's necessary to cache this data to spe
    13キロバイト (2,031 語) - 2018年6月29日 (金) 02:47
  • This would have a master 'manager' panel which lists the modifers in order, with separate panels for each modifier.
    3キロバイト (512 語) - 2018年6月29日 (金) 02:45
  • …constructed the {{literal|nextlink}} pointer is used to make single linked lists, and the union members are used for different purposes by different tools.
    4キロバイト (638 語) - 2018年6月29日 (金) 02:45
  • …scription of the Blender architecture is a database, implemented as linked lists, with multiple views or browsers. Each view/browser is concurrently access
    2キロバイト (325 語) - 2018年6月29日 (金) 02:45
  • …ings on and off. This means optimising for vertical eye scanning down long lists. …ct interaction] in 3D space rather than abstract number fields and setting lists. Imagine only being able to translate using numerical values - this would b
    7キロバイト (1,088 語) - 2018年6月29日 (金) 06:05
  • …had updated things so that moving to a different implementation concerning lists and arrays wouldn't change the existing API. Briggs said that next he would
    2キロバイト (314 語) - 2018年6月29日 (金) 02:52
  • …of a new tuhopuu branch, said he would like to separate that with mailing lists, and group memberships, and trackers, and so on. Tom said the real value o
    3キロバイト (468 語) - 2018年6月29日 (金) 02:52
  • …e solved (Ubuntu Linux, Feisty Dawn), and was asked to request help on the lists about the troubles that has been reported and that he can't witness himself
    4キロバイト (721 語) - 2018年6月29日 (金) 02:52
  • …irc channel #blendercoders @ FreeNode, or at the blender developer mailing lists)
    1キロバイト (234 語) - 2018年6月29日 (金) 03:37
  • …d first projects: This comes up fairly often so it could help to make some lists of good places to start developing, as well as giving feedback if new dev's GSOCers need to sign up for bf-blender-cvs and bf-commiters mailing lists"
    13キロバイト (2,314 語) - 2018年6月29日 (金) 03:45
  • …OCers Reminder|GSOCers need to sign up for bf-cvs and bf-commiters mailing lists}}
    4キロバイト (536 語) - 2018年6月29日 (金) 02:45
  • …s for the communication channels (like emailed commit messages, discussion lists), so that interested parties can nicely follow the branches they want, but
    4キロバイト (623 語) - 2018年6月29日 (金) 02:46
  • And advertised next week on forums and mailing lists so all interested readers can share their opinions about it.
    2キロバイト (311 語) - 2018年6月29日 (金) 02:49
  • …rts officially on May 28th. Ton and Chris Want will make sure the mailing lists, svn access and branches, wiki access, etc., are set up in time for SoC par
    1キロバイト (199 語) - 2018年6月29日 (金) 02:51
  • …st to ask on one of the [http://lists.blender.org/mailman/listinfo mailing lists], or the #blendercoders IRC channel.
    1キロバイト (221 語) - 2018年6月29日 (金) 06:06
  • …addition methods in containers with iter functionality (after all, dicts, lists, etc. can be iterators) and prevents messing with their size with a runtime *# Add Blender.Data (or some other name) module to access id lists (objects, mesh data objects, etc. etc.).
    8キロバイト (1,247 語) - 2018年6月29日 (金) 02:49
  • …adding the edges directly will mess up the EditMesh structure) to the link-lists corrusponding to its first and second verts. At that point finding the adja
    2キロバイト (370 語) - 2018年6月29日 (金) 02:47

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