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  • …or vertices, preferably with a robust enough implementation that a 'bevel modifier' can also be created. …More modifiers for curves (e.g.. the mesh ones like mirror, or a smoothing modifier); Integration with mesh modifiers like subsurf via the 'derivedmesh' output
    9キロバイト (1,445 語) - 2018年6月29日 (金) 02:51
  • …s).<br>Features such as curve simplification for motion capture data (with curve fitting), Improve the process or re-targeting one rig to another and turn r …iated tools like mesh, or add new tools like trim/fillet/blend, or improve modifier stack integration and add useful NURBS modifiers.
    11キロバイト (1,766 語) - 2018年6月29日 (金) 03:37
  • …painted textures, and would need to be integrated as part of the multires modifier, sculpt mode, texture paint mode, and the render engine (or a subset of the …iles). Features such as curve simplification for motion capture data (with curve fitting), Improve the process or re-targeting one rig to another and turn r
    6キロバイト (896 語) - 2018年6月29日 (金) 03:46
  • …applied to a mesh while maintaining the higher levels of the modifer as a modifier still. This used to work in 2.49b so is likely not too difficult. '''improve editing of multires base mesh''' - the multiresolution modifier allows an artist to work at different levels of detail on a mesh and have t
    16キロバイト (2,563 語) - 2018年6月29日 (金) 04:41
  • …applied to a mesh while maintaining the higher levels of the modifer as a modifier still. ** Animation curve simplification
    16キロバイト (2,588 語) - 2018年6月29日 (金) 05:48
  • * Nodify modifier stack* * add 'skin' modifier to trunk*
    14キロバイト (1,916 語) - 2018年6月29日 (金) 05:48
  • …ding. If this is an issue, solvable with a order-lock, a simple undo, or a modifier for the drag. Default orientation for created Bezier Curve is bad for generating solid of revolution
    11キロバイト (1,666 語) - 2018年6月29日 (金) 05:45
  • …y been used extensively by the guys in project Orange and others. Also the Modifier stack by Daniel Dunbar is a substantial new core system, allowing layered t * Modifier Stacks - [[Dev:Source/Modifiers|Development]] and [http://www.blender.org/c
    9キロバイト (1,411 語) - 2018年6月29日 (金) 02:44
  • …ics system, improved editing and rendering of Particle Based Hair, and the Modifier Stack. * [[template:Release Notes/2.40/Deformation methods|armature, envelope, curve and lattice based deformation methods]]
    3キロバイト (396 語) - 2018年6月29日 (金) 02:46
  • * (14931) <s>Fix for bug #11698: mesh deform modifier not working on extruded curves. ** The modifier work on the tesselated result rather than the curve itself.</s>
    39キロバイト (6,042 語) - 2018年6月29日 (金) 02:54
  • ==== Warp Modifier: ==== …g 2 objects to select the "from" and "to" regions with options for using a curve falloff, texture and vertex group.
    6キロバイト (920 語) - 2018年6月29日 (金) 04:44
  • See: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Curve/Ivy_Gen See: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Curve/Sapling_Tree
    35キロバイト (5,347 語) - 2018年6月29日 (金) 04:44
  • …e:Blender260_vertex_group_modifiers.png‎‎|200px|left]][[Doc:2.6/Manual/Modifier/Modify/Vertex_Weight|'''Vertex group modifiers''']] were added. There are t …was improved internally, with as main external change the unification of F-Curve and Shape Action Actuators into a single Action Actuator, which now include
    4キロバイト (613 語) - 2018年6月29日 (金) 04:46
  • …#28347: Mesh drawing with VBO's enabled highlights wrong faces with mirror modifier - r39777 * fix #28273: Crash drawing curve using follow path and bevel object - r39440
    15キロバイト (2,292 語) - 2018年6月29日 (金) 04:46
  • * fix #29043: netrender error with fluid sim modifier - {{Commit|2560|bf-extensions}} * fix: divide by zero error in curve sapling, preset export error fixed - {{Commit|2762|bf-extensions}}
    5キロバイト (757 語) - 2018年6月29日 (金) 04:50
  • …ugReport|29348}}: slow drawing of mesh with multiple materials and subsurf modifier - {{Commit|42034}} * fix {{BugReport|29122}}: curve radius not keyable from the the 3d editor transform panel - {{Commit|41494}
    18キロバイト (2,384 語) - 2018年6月29日 (金) 04:50
  • * fix {{BugReport|29577}}: curve duplication operator redo not working correct - {{Commit|42637}} …{{BugReport|29957}}: texture generated mapping works as global with cloth modifier - {{Commit|43732}}
    21キロバイト (2,808 語) - 2018年6月29日 (金) 05:44
  • * Follow path constraint with a cyclic curve can now loop - {{Commit|43005}} [[Image:Changelog-CurveCaps.png|right|240px|thumb|Filled caps of beveled curve]]
    9キロバイト (1,270 語) - 2018年6月29日 (金) 05:44
  • * fix {{BugReport|30351}}: solidify modifier high quality normals fails - {{Commit|44469}} * fix {{BugReport|30395}}: boolean modifier - degenerated triangles from bmesh + difference - {{Commit|44548}}
    18キロバイト (2,221 語) - 2018年6月29日 (金) 05:48
  • * Fix {{BugReport|27472}}: preserve volume for armature modifier does not work ({{Commit|47304}}) * Fix {{BugReport|32341}}: extrude with a mirror modifier could lead to orphan vertices ({{Commit|50086}})
    49キロバイト (5,977 語) - 2018年6月29日 (金) 05:50

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