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  • …imself. --[[User:Hoehrer|Hoehrer]] just like when you Add->Image in the sequencer the strip is rubberbanded to your cursor--Roger *I think these indices are important for glow effects etc.
    17キロバイト (2,835 語) - 2018年6月29日 (金) 02:50
  • …on) was about to do, please add node-like sound editing and a simple score sequencer. …take a look at the 'Rotobrush' (rotoscoping brush) feauture in Adobe After Effects CS5 and latest versions.
    22キロバイト (3,653 語) - 2018年6月29日 (金) 04:45
  • * supports only sequencer effects and custom materials * mixes versioning with capabilities (look at float / byte-buffer hassle in sequencer plugins)
    21キロバイト (2,970 語) - 2018年6月29日 (金) 02:51
  • = Sequencer Requests = …suggestion/guidelines at [[Dev:Ref/Requests/Sequencer/Guidelines|Requests/Sequencer/Guidelines]].
    18キロバイト (2,030 語) - 2018年6月29日 (金) 02:45
  • …toshop. There's talk of this already on the page, but I'd also like to see effects work in the same way. The order in which you choose two strips to apply an | bgcolor="SteelBlue" | [[Talk:Requests/Sequencer/Workflow#Capture|Discussion]]
    5キロバイト (651 語) - 2018年6月29日 (金) 03:36
  • Now you are there and opened the door to a wide variety of additional effects in Video Sequence Editor which don't have the be implemented there one by o …improve the usefulness another 100% and would make all kind of fancy blend effects more easy. This would require a switch on the Strip-Input to select the Str
    4キロバイト (592 語) - 2018年6月29日 (金) 05:51
  • poutsa - integrate python explode object effect into effects panel Hwee - unlink data from sequencer
    8キロバイト (1,305 語) - 2018年6月29日 (金) 02:45
  • This change will not effects blenders current support for 10.3 or 10.4. These platforms will be built u …and replace it with BLI_threads, for better cross-platform support. The sequencer uses the SDL mixer directly so this is why it was an issue.
    8キロバイト (1,350 語) - 2018年6月29日 (金) 03:36
  • #REDIRECT [[Dev:Source/Sequencer/Effects]]
    42バイト (5 語) - 2018年6月29日 (金) 03:46
  • === Video Sequencer === * Built-in replace/alpha/etc effects only work when there's a strip below. Could work for single strip too.
    11キロバイト (1,622 語) - 2018年6月29日 (金) 03:43
  • = Sequencer Effects Reorganization = …menuing for the sequence editor is not designed for growth. There are many effects which could be built in for ease of access and expansion of the core toolse
    2キロバイト (255 語) - 2018年6月29日 (金) 02:45
  • …ved internally into the blend file (which is the right way to handle sound effects btw). If we want to extend the sequencer of blender to a real audio sequencer solution some day this might again come very handy. (Thinking of the short
    3キロバイト (577 語) - 2018年6月29日 (金) 02:47
  • Notably the old sequencer calculated for a given frame number the results of all tracks regardless if Limiting our self to this set of operations will lead to obscure side effects in real life. Most likely we want to use several elements at the same time
    7キロバイト (1,066 語) - 2018年6月29日 (金) 02:47
  • * Sequence effects should be able to seek on input. (or request several arbitrary frames). Sequencer effects currently use ImBufs as data type, nodes use some other image representatio
    4キロバイト (723 語) - 2018年6月29日 (金) 02:51
  • …anything in or from there. See also [http://blender.mindrones.com/wishlist/sequencer#outliner-sequence-mode here]. mindrones<br> …do the same job. Other way to do that is make a way to use single nodes as effects? [[User:Pildanovak|pildanovak]]
    6キロバイト (957 語) - 2018年6月29日 (金) 03:36
  • #REDIRECT [[Doc:2.6/Manual/Sequencer/Effects]]
    46バイト (5 語) - 2018年6月29日 (金) 04:52
  • #REDIRECT [[Doc:2.6/Manual/Sequencer/Effects/Plugins]]
    54バイト (6 語) - 2018年6月29日 (金) 04:52
  • '''Special Effects''' :[[Doc:2.6/Manual/Materials/Special Effects/Vertex_Paint|Vertex Paint]]
    46キロバイト (5,663 語) - 2018年6月29日 (金) 03:42
  • * [[Doc:2.6/Manual/Sequencer|Sequencer]] …n accordance with the active render layer, without using the Compositor or Sequencer. These possibilities are shown in the top part of the image to the right.
    11キロバイト (1,825 語) - 2018年6月29日 (金) 03:45
  • …r correction, DOF, and so on to the images. That result is then fed to the Sequencer where the strips are cut and mixed and a final overlay is done. Finally you can render out from the Sequencer and compress the frames into a playable movie clip.
    9キロバイト (1,552 語) - 2018年6月29日 (金) 04:44

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