Dev:Ref/Release Notes/2.46

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Compositing and Sequencing




Game Engine

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Credits



In CMS


http://www.blender.org/development/current-projects/changes-since-245/glossy-reflectionrefraction/

http://www.blender.org/development/current-projects/changes-since-245/raytraced-soft-shadows/

http://www.blender.org/development/current-projects/changes-since-245/qmc-sampling/

http://www.blender.org/development/current-projects/changes-since-245/approximate-ambient-occlusion/


http://www.blender.org/development/current-projects/changes-since-245/particles/

http://www.blender.org/development/current-projects/changes-since-245/constraint-improvements/

http://www.blender.org/development/current-projects/changes-since-245/armature-drawing-improvements/

http://www.blender.org/development/current-projects/changes-since-245/sequencer-changes/

http://www.blender.org/development/current-projects/changes-since-245/uv-editing/


Ready for CMS

Close to ready

Far from ready