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  • …e Curves menu of the Ipo Window header. Alternately, you can use the T-key shortcut (think "inTerpolation") to pop up a menu directly within the Ipo window. …can be a bit daunting to new users. If you find yourself at a loss for the hotkey for a particular function, check out the menus. In fact, periodically brows
    92キロバイト (16,444 語) - 2018年6月29日 (金) 02:52
  • |hotkey={{Shortcut|F5}}
    26キロバイト (3,921 語) - 2018年6月29日 (金) 03:36
  • |hotkey={{shortcut|shift|space}}, {{shortcut|ctrl|up}}, {{shortcut|ctrl|down}} |hotkey={{Shortcut|T}}
    38キロバイト (6,646 語) - 2018年6月29日 (金) 02:50
  • |hotkey={{shortcut|shift|A}} …t Mode. When in ObjectMode, you can switch the Pose Mode on and off with {{shortcut|ctrl|Tab}}. Rather than being an explicit mode that excludes all others, Po
    16キロバイト (2,748 語) - 2018年6月29日 (金) 02:47
  • |hotkey={{shortcut|F9}} |hotkey={{shortcut|F9}}
    5キロバイト (716 語) - 2018年6月29日 (金) 02:49
  • * {{shortcut|shift|SPACE}} is now an alternate convenient hotkey for maximising and tiling window spaces. Now you don't have to take your ri …endering a still with {{shortcut|F12}} and showing it in the buffer with {{shortcut|F11}}.
    9キロバイト (1,411 語) - 2018年6月29日 (金) 02:44
  • …to use hotkey navigation, which is currently implemented via first letter hotkey, saving a lot of time. …uence of {{Shortcut/Mouse|lmb}}{{Shortcut|S}}{{Shortcut|S}}{{Shortcut|S}}{{Shortcut|Enter}} is rapidly memorized as a single action, eliminating further learni
    2キロバイト (295 語) - 2018年6月29日 (金) 06:09
  • …'''Proposal:''' Make {{Shortcut|alt|o}} consistent in both views and use {{Shortcut|shift|o}} to open an image instead. …, in the UV/Image Editor, {{Shortcut|n}} brings up the tool panel, while {{Shortcut|t}} shows the properties panel.
    8キロバイト (1,374 語) - 2018年6月29日 (金) 06:05
  • Blender was created with a hotkey-driven tool-system in mind. That was fine when it was an internal tool, and When the toolbar was added, many of these hotkey-oriented tools were put into the toolbar, so that you could easily find the
    11キロバイト (1,781 語) - 2018年6月29日 (金) 06:05
  • * fix {{BugReport|29004}}: wrong hotkey hints in 3D View > View menu - {{Commit|41264}} * fix {{BugReport|29101}}: 2d bezier still allowed editing tilt, and wrong shortcut was shown in toolbar - {{Commit|41439}}
    18キロバイト (2,384 語) - 2018年6月29日 (金) 04:50
  • …g cycles viewport update when toggling visibility in outliner with V and R shortcut keys. ({{Commit|51399}}) * Fix {{BugReport|30910}}: Problems: Add Shortcut(s) for "Ctrl Tab" menu ({{Commit|51798}})
    25キロバイト (3,019 語) - 2018年6月29日 (金) 05:51
  • * Fix {{BugReport|36968}}: Shortcut search inconsistency node-editor. ({{Commit|60574}}) * Fix {{BugReport|36308}}: Custom hotkey "Set Object Mode" - "Object Mode" doesn't work properly. ({{Commit|59530}})
    30キロバイト (3,644 語) - 2018年6月29日 (金) 06:04
  • * Fix {{BugReport|37122}}: New Open-Shortcut different from Text > Open Text Block ({{GitCommit|31b38a6}}) * Fix {{BugReport|38083}}: Submenu arrow is overlayed by menu hotkey ({{GitCommit|1914d80}})
    64キロバイト (8,580 語) - 2018年6月29日 (金) 06:07
  • * Fix {{BugReport|39271}}: Crash in MCE with "p" shortcut without clip ({{Commit|9d4b54b}}) * Fix {{BugReport|39867}}: Hotkey is not displayed in the node editor's menu. ({{GitCommit|258a9b5}})
    40キロバイト (5,177 語) - 2018年6月29日 (金) 06:08
  • …o cameras, and therefore could be implemented as additional camera data. A hotkey could turn on and off painting and display of the overlay for the active ca …trl+N (recalc roll angles) would not be needed anymore, so it could be the hotkey to show or hide these new third points. This way people will discover the c
    30キロバイト (5,134 語) - 2018年6月29日 (金) 02:45
  • …e editing mode" , here we will need a tool to easily bridge B-bone like an hotkey for "bridge selected chain of bone". …faces along their individual normals.''': Woot, using [E]->Region->0 and {{shortcut|alt|S}} seems to do exactly that :D I've worked such a long time with Blend
    50キロバイト (8,355 語) - 2018年6月29日 (金) 02:45
  • …e tasks, would be useful to can repeat the last operation performed with a hotkey. …ulating uv's, the only way to transate, rotate and scale them is using the shortcut keys for transformations: G, R ,S. It would be very nice if will be introdu
    22キロバイト (3,653 語) - 2018年6月29日 (金) 04:45
  • User preferences should include an option to customize the entire range of shortcut keys, seperated by section. (object/edit/weight paint/uv/etc modes) Making this option perfect would be the ability to keep the shortcut keyset as a configuration file that can be saved/loaded. This would make it
    42キロバイト (7,033 語) - 2018年6月29日 (金) 02:45
  • …frustration in Blender is the bizarre method of selecting things. The "b" hotkey needs to be pressed to draw a selection marquee. And to draw lots of marque …or this, for now. Use Jonathan Williamson's Quick Tools add-on and set the hotkey to RMB.
    19キロバイト (3,178 語) - 2018年6月29日 (金) 02:47
  • * Scaling from zero is not possible with 'S' shortcut ({{BugReport|44551}}). …robably just need to change shift-b select pinned verts to alt-b, and then hotkey)
    24キロバイト (3,198 語) - 2018年6月29日 (金) 03:43

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