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このウィキでページ「Shortcut/Hotkey」を新規作成しましょう。検索で見つかった他のページも参照してください。
- …e Curves menu of the Ipo Window header. Alternately, you can use the T-key shortcut (think "inTerpolation") to pop up a menu directly within the Ipo window. …can be a bit daunting to new users. If you find yourself at a loss for the hotkey for a particular function, check out the menus. In fact, periodically brows92キロバイト (16,444 語) - 2018年6月29日 (金) 02:52
- |hotkey={{Shortcut|F5}}26キロバイト (3,921 語) - 2018年6月29日 (金) 03:36
- |hotkey={{shortcut|shift|space}}, {{shortcut|ctrl|up}}, {{shortcut|ctrl|down}} |hotkey={{Shortcut|T}}38キロバイト (6,646 語) - 2018年6月29日 (金) 02:50
- |hotkey={{shortcut|shift|A}} …t Mode. When in ObjectMode, you can switch the Pose Mode on and off with {{shortcut|ctrl|Tab}}. Rather than being an explicit mode that excludes all others, Po16キロバイト (2,748 語) - 2018年6月29日 (金) 02:47
- |hotkey={{shortcut|F9}} |hotkey={{shortcut|F9}}5キロバイト (716 語) - 2018年6月29日 (金) 02:49
- * {{shortcut|shift|SPACE}} is now an alternate convenient hotkey for maximising and tiling window spaces. Now you don't have to take your ri …endering a still with {{shortcut|F12}} and showing it in the buffer with {{shortcut|F11}}.9キロバイト (1,411 語) - 2018年6月29日 (金) 02:44
- …to use hotkey navigation, which is currently implemented via first letter hotkey, saving a lot of time. …uence of {{Shortcut/Mouse|lmb}}{{Shortcut|S}}{{Shortcut|S}}{{Shortcut|S}}{{Shortcut|Enter}} is rapidly memorized as a single action, eliminating further learni2キロバイト (295 語) - 2018年6月29日 (金) 06:09
- …'''Proposal:''' Make {{Shortcut|alt|o}} consistent in both views and use {{Shortcut|shift|o}} to open an image instead. …, in the UV/Image Editor, {{Shortcut|n}} brings up the tool panel, while {{Shortcut|t}} shows the properties panel.8キロバイト (1,374 語) - 2018年6月29日 (金) 06:05
- Blender was created with a hotkey-driven tool-system in mind. That was fine when it was an internal tool, and When the toolbar was added, many of these hotkey-oriented tools were put into the toolbar, so that you could easily find the11キロバイト (1,781 語) - 2018年6月29日 (金) 06:05
- * fix {{BugReport|29004}}: wrong hotkey hints in 3D View > View menu - {{Commit|41264}} * fix {{BugReport|29101}}: 2d bezier still allowed editing tilt, and wrong shortcut was shown in toolbar - {{Commit|41439}}18キロバイト (2,384 語) - 2018年6月29日 (金) 04:50
- …g cycles viewport update when toggling visibility in outliner with V and R shortcut keys. ({{Commit|51399}}) * Fix {{BugReport|30910}}: Problems: Add Shortcut(s) for "Ctrl Tab" menu ({{Commit|51798}})25キロバイト (3,019 語) - 2018年6月29日 (金) 05:51
- * Fix {{BugReport|36968}}: Shortcut search inconsistency node-editor. ({{Commit|60574}}) * Fix {{BugReport|36308}}: Custom hotkey "Set Object Mode" - "Object Mode" doesn't work properly. ({{Commit|59530}})30キロバイト (3,644 語) - 2018年6月29日 (金) 06:04
- * Fix {{BugReport|37122}}: New Open-Shortcut different from Text > Open Text Block ({{GitCommit|31b38a6}}) * Fix {{BugReport|38083}}: Submenu arrow is overlayed by menu hotkey ({{GitCommit|1914d80}})64キロバイト (8,580 語) - 2018年6月29日 (金) 06:07
- * Fix {{BugReport|39271}}: Crash in MCE with "p" shortcut without clip ({{Commit|9d4b54b}}) * Fix {{BugReport|39867}}: Hotkey is not displayed in the node editor's menu. ({{GitCommit|258a9b5}})40キロバイト (5,177 語) - 2018年6月29日 (金) 06:08
- …o cameras, and therefore could be implemented as additional camera data. A hotkey could turn on and off painting and display of the overlay for the active ca …trl+N (recalc roll angles) would not be needed anymore, so it could be the hotkey to show or hide these new third points. This way people will discover the c30キロバイト (5,134 語) - 2018年6月29日 (金) 02:45
- …e editing mode" , here we will need a tool to easily bridge B-bone like an hotkey for "bridge selected chain of bone". …faces along their individual normals.''': Woot, using [E]->Region->0 and {{shortcut|alt|S}} seems to do exactly that :D I've worked such a long time with Blend50キロバイト (8,355 語) - 2018年6月29日 (金) 02:45
- …e tasks, would be useful to can repeat the last operation performed with a hotkey. …ulating uv's, the only way to transate, rotate and scale them is using the shortcut keys for transformations: G, R ,S. It would be very nice if will be introdu22キロバイト (3,653 語) - 2018年6月29日 (金) 04:45
- User preferences should include an option to customize the entire range of shortcut keys, seperated by section. (object/edit/weight paint/uv/etc modes) Making this option perfect would be the ability to keep the shortcut keyset as a configuration file that can be saved/loaded. This would make it42キロバイト (7,033 語) - 2018年6月29日 (金) 02:45
- …frustration in Blender is the bizarre method of selecting things. The "b" hotkey needs to be pressed to draw a selection marquee. And to draw lots of marque …or this, for now. Use Jonathan Williamson's Quick Tools add-on and set the hotkey to RMB.19キロバイト (3,178 語) - 2018年6月29日 (金) 02:47
- * Scaling from zero is not possible with 'S' shortcut ({{BugReport|44551}}). …robably just need to change shift-b select pinned verts to alt-b, and then hotkey)24キロバイト (3,198 語) - 2018年6月29日 (金) 03:43