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  • Use this when working arranging a lot of strips and you want to use all of your screen to work. Zooms in the display to fit only the selected strips
    38キロバイト (6,646 語) - 2018年6月29日 (金) 02:50
  • |#487 || add sequencer strips with [[python]] || || || [[Python]]
    17キロバイト (2,086 語) - 2018年6月29日 (金) 02:45
  • …n the UI, and with more details on how it works (i.e. doesn't work on meta strips). …plained or demonstrated a bit more concisely; maybe an example of how meta strips can be reused would help.
    3キロバイト (471 語) - 2018年6月29日 (金) 02:50
  • …|framed|'''Image 4:''' The {{Literal|NLA Editor}} window without {{Literal|Strips}}.]] Now we have to add so called "strips". These "strips" are actions, which can be combined in the NLA editor.
    23キロバイト (3,679 語) - 2018年6月29日 (金) 02:47
  • |[[Doc:2.6/Manual/Animation/Editors/NLA/Editing|- Editing NLA Strips]]
    46キロバイト (5,276 語) - 2018年6月29日 (金) 05:50
  • …s example I'm adding theme colors for the various types of sequence editor strips.
    9キロバイト (1,443 語) - 2018年6月29日 (金) 02:47
  • …or hero level animation, it just doesn't cut it. If the transition between strips isn't nice, there is not much you can do. With Baking, you create a single, * Bake NLA strips into a single strip
    7キロバイト (1,232 語) - 2018年6月29日 (金) 02:51
  • the actions themselves but about how they are used with the strips in NLA.
    1キロバイト (189 語) - 2018年6月29日 (金) 02:46
  • …lds.<br>-&nbsp; NLA system will allow 'tracks' (i.e. layers), and multiple strips per track.<br>- Drivers are no longer mixed with Animation Data, so rigs wi
    13キロバイト (2,153 語) - 2018年6月29日 (金) 02:52
  • …ternal 'view modes' for a while to either draw sequencer output, sequencer strips or color graphs.
    8キロバイト (1,300 語) - 2018年6月29日 (金) 03:40
  • * Clay Strips スカルプトブラシの復活 - {{Commit|44969}}
    3キロバイト (114 語) - 2018年6月29日 (金) 05:48
  • [[File:Demo clay strips 290.mp4|600px|thumb|center|Clay strips 2.83と2.90でのアーティファクトの比較]]
    5キロバイト (166 語) - 2020年8月21日 (金) 02:34
  • #REDIRECT [[Dev:2.5/Py/Scripts/Sequencer/Select Strips By Type]]
    64バイト (9 語) - 2018年6月29日 (金) 04:42
  • =Select Strips By Type= |name= Sequencer Select Strips By Type
    1キロバイト (163 語) - 2018年6月29日 (金) 04:41
  • * Non Linear Shape key editor, with strips and blending modes
    9キロバイト (1,445 語) - 2018年6月29日 (金) 02:51
  • …he Sequence Editor: pressing {{Shortcut|K}} will cut the selected sequence strips at the current frame. …sequencer. Added reverse frames button to NKEY of scene, images and video strips.
    9キロバイト (1,411 語) - 2018年6月29日 (金) 02:44
  • …e a way we can make multiple comp noodles in a single scene to send either strips or VSE channels to?
    9キロバイト (1,465 語) - 2018年6月29日 (金) 06:04
  • ==Cut Sequence Strips== …cut sequence strips using {{Shortcut|K}}. Any selected strips (except Meta strips) will be cut at the current frame.
    1,000バイト (160 語) - 2018年6月29日 (金) 03:39
  • …<s>Sequencer [#11745] Blender crashes when changing Scenes on Sequencer`s Strips</s> * (14916) <s>add missing flags for NLA strips</s>
    39キロバイト (6,042 語) - 2018年6月29日 (金) 02:54
  • …were drawn under unselected, and active strips red border color for active strips was not clear enough - [http://projects.blender.org/scm/viewvc.php?view=rev …Y on an image sequence to seperate the images takes them out of their meta strips
    35キロバイト (5,347 語) - 2018年6月29日 (金) 04:44
  • * fix #28158: Sequencer image crop animation got lost on adding/removing strips - r40652 * fix #28879: can't change names of some of the VSE strips - r40943
    15キロバイト (2,292 語) - 2018年6月29日 (金) 04:46
  • …sequence editor, to modify the filepath or effect inputs/type on existing strips - r39323
    3キロバイト (503 語) - 2018年6月29日 (金) 04:46
  • …e you could make proxies for individual strips, you can now select several strips at once and build proxies in the background.
    897バイト (143 語) - 2018年6月29日 (金) 04:46
  • * fix {{BugReport|29869}}: NLA editor resets extrapolation mode when editing strips - {{Commit|43597}} * fix: crash rendering scene strips without a scene linked to them. - {{Commit|43849}}
    21キロバイト (2,808 語) - 2018年6月29日 (金) 05:44
  • …{{BugReport|30229}}, {{BugReport|30196}}: build proxy from meta and image strips used resolution used for display, not set by building job which leads to un
    18キロバイト (2,221 語) - 2018年6月29日 (金) 05:48
  • * Re-enable the clay strips sculpt brush - {{Commit|44969}}
    3キロバイト (368 語) - 2018年6月29日 (金) 05:48
  • …in the sequencer, mostly related to caching and multithreading for effect strips. These changes make color grading more interactive. Improved options for co
    7キロバイト (1,000 語) - 2018年6月29日 (金) 05:49
  • * Fix {{BugReport|31099}}: audio in Meta-Strips Plays Beyond Strip Cut ({{Commit|46035}}) * Fix {{BugReport|31852}}: Sequencer duplicate cant move strips on Y axis in a meta ({{Commit|48121}})
    49キロバイト (5,977 語) - 2018年6月29日 (金) 05:50
  • When this option is enabled, then the exporter strips all non deformiung bones from the exported armatures. This option is useful
    5キロバイト (777 語) - 2018年6月29日 (金) 05:49
  • …changing '''dependencies between strips''' are taken into account, so only strips which depends on changed one would be recalculated. '''Multithreading''' support for effect strips and color balance which gives an advantage on multi-core systems. Internall
    3キロバイト (510 語) - 2018年6月29日 (金) 05:50
  • * Fix {{BugReport|33674}}: Meta strip could overlap with other strips when exiting edit mode ({{Commit|53574}}) * Fix {{BugReport|34013}}: Incorrect offset and crop of strips ({{Commit|54441}})
    28キロバイト (3,416 語) - 2018年6月29日 (金) 05:53
  • …rt|35124}}: Outliner was drawing "Animation" category even when no actions/strips/drivers existed. ({{Commit|56354}})
    30キロバイト (3,683 語) - 2018年6月29日 (金) 05:54
  • Improved weight painting tools, mask modifier for sequencer strips, 2D image paint more consistent with 3D painting, better key shortcuts disp
    3キロバイト (478 語) - 2018年6月29日 (金) 05:55
  • …gReport|35263}}, {{BugReport|35382}}: NLA Animated Influence is ignored if strips below have zero total influence. ({{Commit|57333}}) * Fix {{BugReport|35887}}: Keyframes inserted at wrong time on offsetted NLA Strips when using "Auto Keying" + "Insert Available Only". ({{Commit|57902}})
    34キロバイト (4,060 語) - 2018年6月29日 (金) 05:56
  • * Added a mask modifier for sequence strips ({{Commit|56582}}). …aming of strips when adding a bunch of video files at once, previously all strips got the same name (from first file name), now each get a name matching its
    2キロバイト (311 語) - 2018年6月29日 (金) 05:56
  • * Support for triangle strips {{CommitExt|4666}}
    2キロバイト (330 語) - 2018年6月29日 (金) 06:04
  • * Fix {{BugReport|36423}}: Audio strips contain selectable (visual) blend modes and opacity value. ({{Commit|59242}
    30キロバイト (3,644 語) - 2018年6月29日 (金) 06:04
  • * Fix {{BugReport|37362}}: Audio strips sometimes are evaluated incorrectly ({{GitCommit|c53f80a}}) * Fix {{BugReport|37409}}: Missing Buttons in Edit Strip Sub-Menu for Sound Strips in the VSE ({{GitCommit|e177ac1}})
    64キロバイト (8,580 語) - 2018年6月29日 (金) 06:07
  • …linked duplication for strips, and setting preview range based on selected strips.
    4キロバイト (527 語) - 2018年6月29日 (金) 06:07
  • …Shortcut|Ctrl|Alt|P}} sets the preview range extents based on the selected strips ({{GitCommit|b40b6bd}}) ** {{Shortcut|Alt|D}} Uses the same action again, but creates new strips. NOTE: This was the old behaviour
    10キロバイト (1,562 語) - 2018年6月29日 (金) 06:07
  • * Fix {{BugReport|39965}}: Sequencer do not sync cycles strips. ({{GitCommit|19cd692}}) * Fix {{BugReport|39584}}: Effects strips render black ({{Commit|4f6c218}})
    40キロバイト (5,177 語) - 2018年6月29日 (金) 06:08
  • * Fix {{BugReport|41241}}: Cropping strips puts a transparent line through the image. ({{GitCommit|fa8d38d}}) …Report|41077}}: Dope sheet's column select (Alt+RMB) gets ignored with NLA Strips. ({{GitCommit|c03d8a1}})
    27キロバイト (3,716 語) - 2018年6月29日 (金) 06:08
  • …they can be reused in any scene on top of the normal armature action. NLA strips make this possible to a basic extent: You can have a separate action looped
    2キロバイト (368 語) - 2018年6月29日 (金) 06:06
  • …de) to input from the VSE, since the sequencer is so easy to use to splice strips and has more effects; do that work in the sequencer and then input to a noo
    17キロバイト (2,835 語) - 2018年6月29日 (金) 02:50
  • * The animation is made using action strips instead of only shape keys * The strips representing the sentences, words and phonemes can be moved and resized
    5キロバイト (762 語) - 2018年6月29日 (金) 02:51
  • * Expose individual strips in the video sequence editor to compositor (VSE node maybe?)
    1キロバイト (161 語) - 2018年6月29日 (金) 05:57
  • | bgcolor="DimGrey" | Strips should be able to adapt to different screen formats such as 16:9 and 4:3 wi | bgcolor="DimGrey" | Making Sequence strips library objects. Then you can add them directly on the timeline and at the
    18キロバイト (2,030 語) - 2018年6月29日 (金) 02:45
  • …ike to see effects work in the same way. The order in which you choose two strips to apply an effect shouldn't matter; it should be wholly based on vertical | bgcolor="DimGrey" | Realtime playback of video and audio of strips that don't have any kind of special effect.
    5キロバイト (651 語) - 2018年6月29日 (金) 03:36
  • …environments... To make it short: will include a feature, to import video strips at lower resolution maybe even directly from tape. (Peter) When dragging strips around in ULEAD, it will snap to clips when they come close to a correspond
    7キロバイト (1,059 語) - 2018年6月29日 (金) 03:37
  • …(And much more, of cause!). So it could be possible to replace the effect strips internally completely with Nodes-Strip and just add shortcuts for some prec * Cross-Fade: Input two Strips and controll their transparency with the Time-Input or the Curve-Input.
    4キロバイト (592 語) - 2018年6月29日 (金) 05:51
  • * NLA Strips need "cycle offset" for the case where a strip gets split in the middle of * NLA influence animation has to be done without EditMode on strips. Inside EditMode doesn't work yet (was meant for animating time).
    10キロバイト (1,338 語) - 2018年6月29日 (金) 04:46
  • * Animated properties currently don't work on single-image strips without blend mode, see {{BugReport|21378}} * Movie strips aren't getting cache-limited which leads to high memory usage by internal a
    11キロバイト (1,622 語) - 2018年6月29日 (金) 03:43
  • * Moving of F-curves together with sequencer strips is not handled very predictably, the functionality needs proper design behi
    24キロバイト (3,198 語) - 2018年6月29日 (金) 03:43
  • …. They upload it to a Repo. The Repo accepts the file, possible zips it or strips out extraneous stuff, possibly adds a license text, and wemakes the object
    7キロバイト (1,122 語) - 2018年6月29日 (金) 02:54
  • /*strips adjacency info. should always return
    12キロバイト (1,605 語) - 2018年6月29日 (金) 02:53
  • …ted computation of the result. Drawing of ccgDM is optimized by using quad strips.
    5キロバイト (701 語) - 2018年6月29日 (金) 02:47
  • …r, if so then it can bypass the entire 3D render pipeline, or - when Scene strips exist - it calls the 3D render pipeline per Scene, including a Composite. T
    5キロバイト (850 語) - 2018年6月29日 (金) 02:47
  • …d zooming will be implemented outside of the the GUI code, as will the NLA strips, the channel drawing, and virtually the entire editor. This is extreamly b
    3キロバイト (575 語) - 2018年6月29日 (金) 02:51
  • …ional external library (libsamplerate) is now used. He was asked if audio strips would work also and replied he "hoped so". Also planned was a Jack back-en
    2キロバイト (318 語) - 2018年6月29日 (金) 02:51
  • …audio strip, then the next and it will automatically cross between the two strips if they are overlapping. The cross goes across the portion of the overlap. …many different way to tweak a a single strip, connected strips, or all the strips in the sequence. A secondary feature to these tools is an accompanying prev
    20キロバイト (3,617 語) - 2018年6月29日 (金) 03:36
  • Realtime playback of video and audio of strips that don't have any kind of special effect. [[User:Directedition|directedit
    2キロバイト (277 語) - 2018年6月29日 (金) 03:36
  • == IPOs on the strips == …en more than one IPO-window and make the several IPO-windows sticky to the strips you are interested in. [[User:Schlaile|Peter Schlaile]]
    9キロバイト (1,505 語) - 2018年6月29日 (金) 03:36
  • …'''Sony Vegas (previously Sonic Foundry)'''<br> Loading image sequences as strips - reads automatically how many pictures are there in same sequence, in Blen Asset area in some way. I'd suggest simply making Sequence strips library objects. Then you can add them directly on the timeline and at the
    6キロバイト (957 語) - 2018年6月29日 (金) 03:36
  • On these channel strips lay the keyframes, materialized as light-gray (unselected) or yellow (selec
    7キロバイト (1,125 語) - 2018年6月29日 (金) 04:52
  • …Area'' — the main edit area of the NLA Editor where is occur the action strips editing. …layering system of the NLA. At its most basic level, it can help organize strips. It layers motion much like how an image editor layers pixels---the bottom
    17キロバイト (2,742 語) - 2018年6月29日 (金) 04:44
  • When this option is enabled, then the exporter strips all non deformiung bones from the exported armatures. This option is useful
    12キロバイト (1,991 語) - 2018年6月29日 (金) 04:40
  • …nimation curve, called an Ipo curve, is used in the VSE to animate effects strips.
    6キロバイト (1,042 語) - 2018年6月29日 (金) 03:43
  • ;'''{{Literal|Clay Strips}}'''
    16キロバイト (2,503 語) - 2018年6月29日 (金) 04:48
  • ::No Audio support (no audio output, audio strips can be loaded normally) ::to the sound device output. Very useful for sequencer strips editing.
    13キロバイト (1,862 語) - 2018年6月29日 (金) 03:44
  • …nd so on to the images. That result is then fed to the Sequencer where the strips are cut and mixed and a final overlay is done. …the strip and add effects or simply leave it like it is. You can add other strips, like an audio strip.
    9キロバイト (1,552 語) - 2018年6月29日 (金) 04:44
  • * Enjoy the rest of the features of the VSE, such as adding Image Strips from previous renders, audio, video clips, etc.
    23キロバイト (3,653 語) - 2018年6月29日 (金) 04:44
  • …video production process, Blender's legacy VSE operates on a set of entire strips at a time, as a chunk of footage. The many parts of Blender work together i *Assemble the video strips together to make a movie using the VSE.
    2キロバイト (368 語) - 2018年6月29日 (金) 04:45
  • Also, static hiss seems to occur whenever two or more audio strips are overlapping in the timeline…}} You can have as many Audio strips as you wish and the result will be the mixing of all of them. You can give
    5キロバイト (885 語) - 2018年6月29日 (金) 04:45
  • …t are built into Blender, and are therefore universal. Some operate on two strips; some on one, and some create a new strip. Each effect enhances your conten The Add Effect adds the colors of two strips together, Use this effect with a base image strip, and a modifier strip. Th
    19キロバイト (3,343 語) - 2018年6月29日 (金) 04:45
  • …annel 0 is the result of compositing the strips with their special effects strips. Channel 1 is what the current frame's image from the strip in channel 1 lo …video will look like when saved. This is the main working mode for adding strips and moving them around, cutting, grouping (making meta) and splicing them t
    7キロバイト (1,218 語) - 2018年6月29日 (金) 04:45
  • == Adding Strips == …ing to add content to the VSE. In general, you load up your strips, create strips of special transition effects, and then animate out your sequence by select
    32キロバイト (5,438 語) - 2018年6月29日 (金) 04:45
  • …to complete, as it is transcoding and scaling the entirety of the selected strips. The proxy information will not be available until this process completes,
    2キロバイト (390 語) - 2018年6月29日 (金) 06:04
  • |[[Doc:JA/2.4/Manual/Animation/Editors/NLA/Editing|Editing NLA Strips]]
    39キロバイト (4,577 語) - 2018年6月29日 (金) 04:41
  • {{Note|1=NLA Strips for shape keys|2=I要約すると、シェイプキーのアクションを
    15キロバイト (814 語) - 2018年6月29日 (金) 05:47
  • |menu=Add&rarr; Meta Strips …p|[[Image:NLA_meta_strips_01.png|thumb|200px|none|Shift-select two or more strips..]]
    6キロバイト (315 語) - 2018年6月29日 (金) 05:46
  • "The contents of Action strips can be edited, but you must be in 'Tweak Mode' to do so.
    483バイト (83 語) - 2018年6月29日 (金) 04:43
  • …xtra Sequencer Actions|tip=Collection of extra operators to manipulate VSE strips}} …ensions:2.6/Py/Scripts/Sequencer/Letterbox|Letterboxing|tip=adds transform strips to create letterboxes on media with mismatched aspect ratios}}
    48キロバイト (6,445 語) - 2018年6月29日 (金) 03:45
  • …ndy when exporting animations from NLA-tracks with more strips, where some strips are muted)
    27キロバイト (4,298 語) - 2018年6月29日 (金) 04:52
  • |tooltip= Eco operator to repeat and offset strips The opacity of all strips is updated to 1/number of echoes to mantain luminance. The blending is set
    1キロバイト (205 語) - 2018年6月29日 (金) 05:49
  • |tooltip= Collection of extra operators to manipulate VSE strips Set start and end frames of current scene to match selected strips in the Sequence Editor.
    8キロバイト (1,272 語) - 2018年6月29日 (金) 05:48
  • Same as above, but also shift forward forward all strips after current frame.
    1キロバイト (202 語) - 2018年6月29日 (金) 05:49
  • as scene strips in the timeline.
    5キロバイト (706 語) - 2018年6月29日 (金) 04:39
  • ===Render Selected Strips=== …le(s) (defaults to current render settings), and then render the selected strips, again using current render settings.
    1キロバイト (188 語) - 2018年6月29日 (金) 05:49
  • …xtra Sequencer Actions|tip=Collection of extra operators to manipulate VSE strips}}
    39キロバイト (5,167 語) - 2018年6月29日 (金) 05:57
  • * Select Handles and Strips to the Left/Right * {{todo|[[Doc:2.4/Manual/Sequencer/Modes|Zebra Strips for Overexposed areas]]}}
    7キロバイト (883 語) - 2018年6月29日 (金) 03:43
  • == Strips == :[[Meta:Sanbox/Doc:2.6/Manual/Sequencer/Strips/Types|Strips definition and types]]
    1キロバイト (136 語) - 2018年6月29日 (金) 05:55
  • …pop-up menu. When you do, the Effect strip will be shown above the source strips. …strips. Thus, you may not be able to move it; you have to move the source strips in order to affect the effect strip.
    4キロバイト (618 語) - 2018年6月29日 (金) 05:55
  • Blender offers 15 built-in effects. Some operate on two strips; some on just one, and some create a new strip. Each effect enhances your c …Add}} Effect adds the colors of two strips together. This effect needs two strips (for example, an image strip and a Color Strip).
    20キロバイト (3,446 語) - 2018年6月29日 (金) 05:55
  • …video production process, Blender's legacy VSE operates on a set of entire strips at a time, as a chunk of footage. The many parts of Blender work together i *Assemble the video strips together to make a movie using the VSE.
    2キロバイト (344 語) - 2018年6月29日 (金) 05:55
  • …''(you can't put anything in this special one!)'' and going up. The higher strips dominate the lower. The X axis represent Time, displayed in {{Literal|secon
    4キロバイト (569 語) - 2018年6月29日 (金) 05:55
  • {{Page/Header|2.6|Doc:2.6/Manual/Sequencer/Strips/Add-Strips}} = Adding Strips =
    5キロバイト (955 語) - 2018年6月29日 (金) 05:55
  • {{Page/Header|2.6|Doc:2.6/Manual/Sequencer/Strips/Add-Strips}} = Adding Strips =
    6キロバイト (1,015 語) - 2018年6月29日 (金) 05:56
  • {{Page/Header|2.6|Doc:2.6/Manual/Sequencer/Strips/Modify}} = Editing and deleting strips =
    4キロバイト (668 語) - 2018年6月29日 (金) 05:56
  • {{Page/Header|2.6|Doc:2.6/Manual/Sequencer/Strips/Properties}} *Effect - Settings for Effect strips
    10キロバイト (1,608 語) - 2018年6月29日 (金) 05:55
  • {{Page/Header|2.6|Doc:2.6/Manual/Sequencer/Strips/Types}} = Strips definition and types =
    3キロバイト (507 語) - 2018年6月29日 (金) 05:55
  • == Adding Strips == …ing to add content to the VSE. In general, you load up your strips, create strips of special transition effects, and then animate out your sequence by select
    28キロバイト (4,757 語) - 2018年6月29日 (金) 05:55
  • :Zooms (in or out) the display to show all strips in the sequencer. …to fit only the selected strips. Use this when working arranging a lot of strips and you want to use all of your screen to work.
    3キロバイト (483 語) - 2018年6月29日 (金) 05:55
  • …what channel to show in the preview. ''Channel 0'' is the result of ''all strips combined together''. Channel 1 is what the current frame's image from the s …video will look like when saved. This is the main working mode for adding strips and moving them around, cutting, grouping (making meta) and splicing them t
    9キロバイト (1,548 語) - 2018年6月29日 (金) 05:55
  • It allows you to control how the images of {{Literal|scene strips}} are displayed in the {{Literal|preview}} window.
    2キロバイト (281 語) - 2018年6月29日 (金) 05:55
  • == Ajouter des bandes ("strips") == …r programmer website. For example, the Iris plugin transitions between two strips by opening an expanding hole in the middle of the first and letting the sec
    31キロバイト (5,174 語) - 2018年6月29日 (金) 05:55
  • ** These should be vertical strips 0.45 deep.
    29キロバイト (4,951 語) - 2018年6月29日 (金) 03:36
  • * Efficient Tri strips when converting Quads to Tri's (http://www.blender.org/forum/viewtopic.php
    20キロバイト (3,298 語) - 2018年6月29日 (金) 02:53
  • …ossible when transforming strips, or transforming the in and out points of strips. Snapping should also work vertically: i.e. when moving a strip on another * Overlapping strips after transform should not be displaced to another track. Instead it shoul
    14キロバイト (2,231 語) - 2018年6月29日 (金) 03:43
  • * Shift S logic with multiple strips selected (especially with video and audio files) ?? (matray) …a whole sequence or multiple sequences (and build them in one clic for all strips or file in a folder){{Priority|high}} (matray)
    9キロバイト (1,490 語) - 2018年6月29日 (金) 06:07
  • …hlaile|Peter Schlaile]] 16:32, 25 December 2007 (CET) locking all selected strips will follow)
    5キロバイト (773 語) - 2018年6月29日 (金) 02:52